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mouse got captured when drag Transform #2

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puppetmaster- opened this issue Aug 25, 2018 · 5 comments
Closed

mouse got captured when drag Transform #2

puppetmaster- opened this issue Aug 25, 2018 · 5 comments

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@puppetmaster-
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puppetmaster- commented Aug 25, 2018

System: Windows 7, Nvidia GT 610
image

@RodZill4
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OK, it seems it happens when the mouse pointer moves over an (up or down) arrow in those spin controls... Could be a Godot problem, but not 100% sure...

@RodZill4
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OK, seems this is a problem in Godot (#11893). I submitted a PR so it should be fixed in 3.1. I also added a workaround in this project so the mouse pointer is released when dropping the node (it is just dropped at the center of the GraphEdit, still a bit annoying).

@puppetmaster-
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thanks for reporting the issue

@RodZill4
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Hmm I'm afraid that problem is back, but not sure which widget type causes it...

@RodZill4
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Didn't notice the problem for a while... Let's close it for now.

RodZill4 added a commit that referenced this issue Apr 27, 2023
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