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protoa

Realtime Combat Prototype A (godot4)

Authors: Programming: Roger Durañona Vargas, Sergio Cabrera. If something doesnt works, blame them. 3d art/animation: Daniel Hermoso Caballero. If something doesnt looks good or move the right way, blame him.

RPG sound pack by Kenney Vleugels (www.kenney.nl) UI icons from Ravenmore Icon Pack

Right click: move to position Left Click: select target. Second click to approach and attack. Left click on floor to unselect. C: Character sheet I: Inventory

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Realtime Combat Prototype A (godot4)

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