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feat(uuid): adding util functions to generate uuid
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roggervalf committed Oct 7, 2020
1 parent f9700df commit f7687e6
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9 changes: 9 additions & 0 deletions src/utils/generateUUID.test.ts
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import { generateUUID } from './generateUUID';

describe('generateUUID', () => {
it('should generate a valid UUID', () => {
const uuid = generateUUID();
const RFC4122 = /^[0-9a-f]{8}-[0-9a-f]{4}-[1-5][0-9a-f]{3}-[89ab][0-9a-f]{3}-[0-9a-f]{12}$/;
expect(RFC4122.test(uuid)).toEqual(true);
});
});
21 changes: 21 additions & 0 deletions src/utils/generateUUID.ts
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import { MersenneTwister } from './mersenneTwister';

/**
* uuid
*
* @method faker.random.uuid
*/
const replacePlaceholders = (placeholder: string): string => {
const mersenne = new MersenneTwister();
const random = Math.floor(mersenne.randomInt() * (1.0 / 4294967296.0) * 15);
// Workaround problem in Float point arithmetics for e.g. 6681493 / 0.01

const value = placeholder === 'x' ? random : (random & 0x3) | 0x8;
return value.toString(16);
};

export function generateUUID(): string {
const RFC4122_TEMPLATE = 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx';

return RFC4122_TEMPLATE.replace(/[xy]/g, replacePlaceholders);
}
61 changes: 61 additions & 0 deletions src/utils/mersenneTwister.test.ts
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import { MersenneTwister } from './mersenneTwister';

describe('MersenneTwister', () => {
it('Should repeat random sequence on same seed', () => {
const g = new MersenneTwister();

const seed = 123;

g.initSeed(seed);
const first1 = g.random();
const first2 = g.random();

g.initSeed(seed);
const second1 = g.random();
const second2 = g.random();

expect(first1).toEqual(second1);
expect(first2).toEqual(second2);
});

it('Should allow seeding via constructor', () => {
const seed = 325;
const g1 = new MersenneTwister(seed);
const g2 = new MersenneTwister(seed);

for (let i = 0; i < 5; ++i) {
expect(g1.random()).toEqual(g2.random());
}
});

it('Should roughly match Python when seeded by array', () => {
const seed1 = 0;
const seed2 = 42;

const g1 = new MersenneTwister([seed1]);
const g2 = new MersenneTwister([seed2]);

/* We should get a near exact match with Python's rng
* when we seed by array. The code for generating
* these comparison values is something like:
import random
r = random.Random(0)
for i in range(10000000):
x = r.random()
if i % 1000000 == 0: print(x)
*/
const values1 = [0.84442, 0.34535, 0.2557, 0.32368, 0.89075];
const values2 = [0.63942, 0.55564, 0.55519, 0.81948, 0.94333];

for (let i = 0; i < 5000000; i++) {
const rval1 = g1.randomLong();
const rval2 = g2.randomLong();

if (i % 1000000 === 0) {
const idx = i / 1000000;
expect(rval1).toBeCloseTo(values1[idx], 4);
expect(rval2).toBeCloseTo(values2[idx], 4);
}
}
});
});
226 changes: 226 additions & 0 deletions src/utils/mersenneTwister.ts
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/*
https://github.com/banksean wrapped Makoto Matsumoto and Takuji Nishimura's code in a namespace
so it's better encapsulated. Now you can have multiple random number generators
and they won't stomp all over each other's state.
If you want to use this as a substitute for Math.random(), use the random()
method like so:
var m = new MersenneTwister();
var randomNumber = m.random();
You can also call the other genrand_{foo}() methods on the instance.
If you want to use a specific seed in order to get a repeatable random
sequence, pass an integer into the constructor:
var m = new MersenneTwister(123);
and that will always produce the same random sequence.
Sean McCullough (banksean@gmail.com)
*/

/*
A C-program for MT19937, with initialization improved 2002/1/26.
Coded by Takuji Nishimura and Makoto Matsumoto.
Before using, initialize the state by using init_seed(seed)
or init_by_array(init_key, key_length).
Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. The names of its contributors may not be used to endorse or promote
products derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Any feedback is very welcome.
http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
email: m-mat @ math.sci.hiroshima-u.ac.jp (remove space)
*/

export class MersenneTwister {
private readonly N: number;
private readonly M: number;
private readonly MATRIX_A: number;
private readonly UPPER_MASK: number;
private readonly LOWER_MASK: number;
private readonly mt: number[];
private mti: number;

constructor(seed?: number | number[]) {
/* Period parameters */
this.N = 624;
this.M = 397;
this.MATRIX_A = 0x9908b0df; /* constant vector a */
this.UPPER_MASK = 0x80000000; /* most significant w-r bits */
this.LOWER_MASK = 0x7fffffff; /* least significant r bits */

this.mt = new Array(this.N); /* the array for the state vector */
this.mti = this.N + 1; /* mti==N+1 means mt[N] is not initialized */

if (Array.isArray(seed)) {
this.initByArray(seed, seed.length);
} else {
if (seed === undefined) {
this.initSeed(new Date().getTime());
} else {
this.initSeed(seed);
}
}
}

/* initializes mt[N] with a seed */
/* origin name init_genrand */

initSeed(seed: number): void {
this.mt[0] = seed >>> 0;
for (this.mti = 1; this.mti < this.N; this.mti++) {
const s = this.mt[this.mti - 1] ^ (this.mt[this.mti - 1] >>> 30);
this.mt[this.mti] =
((((s & 0xffff0000) >>> 16) * 1812433253) << 16) +
(s & 0x0000ffff) * 1812433253 +
this.mti;
/* See Knuth TAOCP Vol2. 3rd Ed. P.106 for multiplier. */
/* In the previous versions, MSBs of the seed affect */
/* only MSBs of the array mt[]. */
/* 2002/01/09 modified by Makoto Matsumoto */
this.mt[this.mti] >>>= 0;
/* for >32 bit machines */
}
}

/* initialize by an array with array-length */
/* init_key is the array for initializing keys */
/* key_length is its length */
/* slight change for C++, 2004/2/26 */
private initByArray(initKey: number[], keyLength: number): void {
this.initSeed(19650218);
let i = 1;
let j = 0;
let k = this.N > keyLength ? this.N : keyLength;
for (; k; k--) {
const s = this.mt[i - 1] ^ (this.mt[i - 1] >>> 30);
this.mt[i] =
(this.mt[i] ^
(((((s & 0xffff0000) >>> 16) * 1664525) << 16) +
(s & 0x0000ffff) * 1664525)) +
initKey[j] +
j; /* non linear */
this.mt[i] >>>= 0; /* for WORDSIZE > 32 machines */
i++;
j++;
if (i >= this.N) {
this.mt[0] = this.mt[this.N - 1];
i = 1;
}
if (j >= keyLength) j = 0;
}
for (k = this.N - 1; k; k--) {
const s = this.mt[i - 1] ^ (this.mt[i - 1] >>> 30);
this.mt[i] =
(this.mt[i] ^
(((((s & 0xffff0000) >>> 16) * 1566083941) << 16) +
(s & 0x0000ffff) * 1566083941)) -
i; /* non linear */
this.mt[i] >>>= 0; /* for WORDSIZE > 32 machines */
i++;
if (i >= this.N) {
this.mt[0] = this.mt[this.N - 1];
i = 1;
}
}

this.mt[0] = 0x80000000; /* MSB is 1; assuring non-zero initial array */
}

/* generates a random number on [0,0xffffffff]-interval */
/* origin name genrand_int32 */
randomInt(): number {
let y;
const mag01 = [0x0, this.MATRIX_A];
/* mag01[x] = x * MATRIX_A for x=0,1 */

if (this.mti >= this.N) {
/* generate N words at one time */
let kk;

if (this.mti === this.N + 1)
/* if init_seed() has not been called, */
this.initSeed(5489); /* a default initial seed is used */

for (kk = 0; kk < this.N - this.M; kk++) {
y =
(this.mt[kk] & this.UPPER_MASK) | (this.mt[kk + 1] & this.LOWER_MASK);
this.mt[kk] = this.mt[kk + this.M] ^ (y >>> 1) ^ mag01[y & 0x1];
}
for (; kk < this.N - 1; kk++) {
y =
(this.mt[kk] & this.UPPER_MASK) | (this.mt[kk + 1] & this.LOWER_MASK);
this.mt[kk] =
this.mt[kk + (this.M - this.N)] ^ (y >>> 1) ^ mag01[y & 0x1];
}
y =
(this.mt[this.N - 1] & this.UPPER_MASK) |
(this.mt[0] & this.LOWER_MASK);
this.mt[this.N - 1] = this.mt[this.M - 1] ^ (y >>> 1) ^ mag01[y & 0x1];

this.mti = 0;
}

y = this.mt[this.mti++];

/* Tempering */
y ^= y >>> 11;
y ^= (y << 7) & 0x9d2c5680;
y ^= (y << 15) & 0xefc60000;
y ^= y >>> 18;

return y >>> 0;
}

/* generates a random number on [0,0x7fffffff]-interval */
/* origin name genrand_int31 */
randomInt31(): number {
return this.randomInt() >>> 1;
}

/* generates a random number on [0,1]-real-interval */
/* origin name genrand_real1 */
randomIncl(): number {
return this.randomInt() * (1.0 / 4294967295.0);
/* divided by 2^32-1 */
}

/* generates a random number on [0,1)-real-interval */
random(): number {
return this.randomInt() * (1.0 / 4294967296.0);
/* divided by 2^32 */
}

/* generates a random number on (0,1)-real-interval */
/* origin name genrand_real3 */
randomExcl(): number {
return (this.randomInt() + 0.5) * (1.0 / 4294967296.0);
/* divided by 2^32 */
}

/* generates a random number on [0,1) with 53-bit resolution*/
/* origin name genrand_res53 */
randomLong(): number {
const a = this.randomInt() >>> 5;
const b = this.randomInt() >>> 6;
return (a * 67108864.0 + b) * (1.0 / 9007199254740992.0);
}
}

/* These real versions are due to Isaku Wada, 2002/01/09 added */

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