Configuration
Tree Spirit uses Minecraft Forge's configuration scheme. Settings can be edited within Minecraft via the Mod Options
list.
Server/client settings
If enabled, the crop growth rate will be increased 1 block radius around a tree spirit.
This determines the type of players that Spirit Tree Cores will feed. Options are TREE_SPIRIT
, NONE
, and NORMAL
. If Touch of Beacon is not installed this option will not be available.
Sets the seconds a tree spirit may be away from their tree.
Determines if Spirit Tree Logs should check if they are in a valid location of block updates and/or random ticks(like leaves).
This toggles creative and spectating player deaths associated with Tree Spirit Core death events.
If this is enabled only one dimension core per player per dimension is allowed.
Client only settings
Changes the death warning type.
- BAR - Progress bar on the top of the screen
- FOG - Fog is overlayed on top of the screen
- PUMPKIN - The Minecraft pumpkin overlay is displayed
Toggles for the types of passive core destruction.
TODO Animations
- Zombies - will path-find to the core and attempt to break it from melee range
- Skeletons - same as Zombies (TODO implement ranged AI)
- Creepers -
That's a nice core you've got there...
Sets the Sky Tree world type as default when creating a new world
This determines if the core should be destroyed when the player dies. It is meant for skyblock use and can result in a death loop if the player's core is too far away from spawn to get there before the death counter finishes.
Does not register the sky tree world generator by default.
Allows the users to specify a list of blocks that will be considered root blocks.