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util.c
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util.c
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#include "util.h"
#include "menus.h"
#include "graphics.h"
#include "startgame.h"
#include "saves.h"
#include <stdio.h>
#include <ctype.h>
#include <loadfile.h>
#include <tamtypes.h>
#include <iopcontrol.h>
#include <libpad.h>
#include <sifrpc.h>
#include <iopheap.h>
#include <kernel.h>
#include <sbv_patches.h>
#include <libmc.h>
#ifdef _DTL_T10000
extern u8 _sio2man_irx_start[];
extern int _sio2man_irx_size;
extern u8 _mcman_irx_start[];
extern int _mcman_irx_size;
extern u8 _mcserv_irx_start[];
extern int _mcserv_irx_size;
extern u8 _padman_irx_start[];
extern int _padman_irx_size;
#endif
extern u8 _iomanX_irx_start[];
extern int _iomanX_irx_size;
extern u8 _ps2kbd_irx_start[];
extern int _ps2kbd_irx_size;
extern u8 _usbd_irx_start[];
extern int _usbd_irx_size;
extern u8 _usb_mass_irx_start[];
extern int _usb_mass_irx_size;
static char padBuff[256] __attribute__ ((aligned(64)));
void loadModules()
{
int ret;
printf("\n ** Loading main modules **\n");
/* IOP reset routine taken from ps2rd */
SifInitRpc(0);
#ifdef _DTL_T10000
while (!SifIopReset("rom0:UDNL", 0));
#else
while (!SifIopReset("rom0:UDNL rom0:EELOADCNF", 0));
#endif
while (!SifIopSync());
/* exit services */
fioExit();
SifExitIopHeap();
SifLoadFileExit();
SifExitRpc();
SifExitCmd();
FlushCache(0);
FlushCache(2);
/* init services */
SifInitRpc(0);
SifLoadFileInit();
SifInitIopHeap();
fioInit();
FlushCache(0);
FlushCache(2);
sbv_patch_enable_lmb();
sbv_patch_disable_prefix_check();
#ifdef _DTL_T10000
SifExecModuleBuffer(_sio2man_irx_start, _sio2man_irx_size, 0, NULL, &ret);
SifExecModuleBuffer(_padman_irx_start, _padman_irx_size, 0, NULL, &ret);
SifExecModuleBuffer(_mcman_irx_start, _mcman_irx_size, 0, NULL, &ret);
SifExecModuleBuffer(_mcserv_irx_start, _mcserv_irx_size, 0, NULL, &ret);
#else
SifLoadModule("rom0:SIO2MAN", 0, NULL);
SifLoadModule("rom0:PADMAN", 0, NULL);
SifLoadModule("rom0:MCMAN", 0, NULL);
SifLoadModule("rom0:MCSERV", 0, NULL);
#endif
SifExecModuleBuffer(_iomanX_irx_start, _iomanX_irx_size, 0, NULL, &ret);
SifExecModuleBuffer(_usbd_irx_start, _usbd_irx_size, 0, NULL, &ret);
SifExecModuleBuffer(_usb_mass_irx_start, _usb_mass_irx_size, 0, NULL, &ret);
#ifdef _DTL_T10000
mcInit(MC_TYPE_XMC);
#else
mcInit(MC_TYPE_MC);
#endif
padInit(0);
padPortOpen(0, 0, padBuff);
padSetMainMode(0, 0, PAD_MMODE_DIGITAL, PAD_MMODE_LOCK);
}
void handlePad()
{
u32 pad_rapid = 0;
static u32 old_pad = 0;
static u32 pad_pressed;
struct padButtonStatus padStat;
int state;
static u32 time_held = 0;
static int selected = 0;
static int selectedDevice = 0;
state = padGetState(0, 0);
while((state != PAD_STATE_STABLE) && (state != PAD_STATE_FINDCTP1))
state = padGetState(0, 0);
padRead(0, 0, &padStat);
pad_pressed = (0xFFFF ^ padStat.btns) & ~old_pad;
old_pad = 0xFFFF ^ padStat.btns;
// pad_rapid will have an initial delay when a button is held
if((0xFFFF ^ padStat.btns) && (0xFFFF ^ padStat.btns) == old_pad)
{
if(time_held++ > 18 && time_held % 2 == 0) // don't go too fast!
pad_rapid = (0xFFFF ^ padStat.btns);
else
pad_rapid = pad_pressed;
}
else
time_held = 0;
menuID_t currentMenu = menuGetActive();
if(currentMenu == GAMEMENU ||
currentMenu == CHEATMENU ||
currentMenu == CODEMENU ||
currentMenu == BOOTMENU ||
currentMenu == SAVEMENU)
{
if(pad_rapid & PAD_UP)
menuUp();
else if(pad_rapid & PAD_DOWN)
menuDown();
}
if(currentMenu == GAMEMENU)
{
if(pad_pressed & PAD_CROSS)
menuSetActive(CHEATMENU);
else if(pad_pressed & PAD_CIRCLE || pad_pressed & PAD_START)
{
menuSetActive(MAINMENU);
selected = 0;
}
else if(pad_pressed & PAD_SELECT)
menuSetActive(ABOUTMENU);
if(pad_rapid & PAD_R1)
{
int i;
for(i = 0; i < 10; i++)
menuDown();
}
else if(pad_rapid & PAD_L1)
{
int i;
for(i = 0; i < 10; i++)
menuUp();
}
if(pad_rapid & PAD_R2)
menuDownAlpha();
else if(pad_rapid & PAD_L2)
menuUpAlpha();
// TODO: Goto settings menu, mini menu, etc
}
else if(currentMenu == CHEATMENU)
{
if(pad_pressed & PAD_CROSS)
menuToggleItem();
else if(pad_pressed & PAD_CIRCLE)
menuSetActive(GAMEMENU);
else if(pad_pressed & PAD_SELECT);
// cheat options mini-menu
else if(pad_pressed & PAD_START)
menuSetActive(MAINMENU);
if(pad_rapid & PAD_R1)
{
int i;
for(i = 0; i < 10; i++)
menuDown();
}
else if(pad_rapid & PAD_L1)
{
int i;
for(i = 0; i < 10; i++)
menuUp();
}
}
else if(currentMenu == CODEMENU)
{
if(pad_pressed & PAD_CIRCLE)
menuSetActive(CHEATMENU);
else if(pad_pressed & PAD_SQUARE);
// add a code line. open keyboard to key-in the code
else if(pad_pressed & PAD_TRIANGLE);
// delete a code line. ask the user for confirmation.
// TODO: goto code edit menu (show keyboard etc), open mini menu
}
else if(currentMenu == ABOUTMENU)
{
if(pad_pressed & PAD_CIRCLE)
menuSetActive(GAMEMENU);
}
else if(currentMenu == MAINMENU)
{
graphicsDrawMainMenu(selected);
if(pad_pressed & PAD_CROSS)
{
if(selected == 0) // boot game
menuSetActive(BOOTMENU);
if(selected == 1) // game menu
menuSetActive(GAMEMENU);
if(selected == 2) // save manager (device menu)
menuSetActive(SAVEDEVICEMENU);
}
else if(pad_pressed & PAD_CIRCLE)
menuSetActive(GAMEMENU);
else if(pad_pressed & PAD_RIGHT)
{
if(selected >= 3)
selected = 0;
else
++selected;
}
else if(pad_pressed & PAD_LEFT)
{
if (selected == 0)
selected = 3;
else
--selected;
}
}
else if(currentMenu == BOOTMENU)
{
if(pad_pressed & PAD_CROSS)
{
cheatsInstallCodesForEngine();
menuToggleItem();
}
if(pad_pressed & PAD_CIRCLE)
{
menuRemoveAllItems();
menuSetActive(MAINMENU);
}
}
else if(currentMenu == SAVEDEVICEMENU)
{
graphicsDrawDeviceMenu(selectedDevice);
graphicsDrawTextCentered(150, "Select device to view saves", WHITE);
if(pad_pressed & PAD_CROSS)
{
menuSetActive(SAVEMENU);
if(selectedDevice == 0)
savesLoadSaveMenu(MC_SLOT_1);
if(selectedDevice == 1)
savesLoadSaveMenu(MC_SLOT_2);
if(selectedDevice == 2)
savesLoadSaveMenu(FLASH_DRIVE);
}
if(pad_pressed & PAD_CIRCLE)
{
menuSetActive(MAINMENU);
killSaveMan();
}
else if(pad_pressed & PAD_RIGHT)
{
if(selectedDevice >= 2)
selectedDevice = 0;
else
++selectedDevice;
}
else if(pad_pressed & PAD_LEFT)
{
if (selectedDevice == 0)
selectedDevice = 2;
else
--selectedDevice;
}
}
else if(currentMenu == SAVEMENU)
{
if(pad_pressed & PAD_CROSS)
{
// choose destination device
menuToggleItem();
// if user backs out of device menu, they'll be holding circle.
old_pad |= PAD_CIRCLE;
}
else if(pad_pressed & PAD_CIRCLE)
{
menuRemoveAllItems();
menuSetActive(SAVEDEVICEMENU);
}
}
}
int displayPromptMenu(char **items, int numItems, const char *header)
{
struct padButtonStatus padStat;
u32 old_pad = PAD_CROSS;
u32 pad_pressed = 0;
int state, i, y;
int selectedItem = 0;
if(!items || numItems <= 0 || !header)
return 0;
do
{
state = padGetState(0, 0);
while((state != PAD_STATE_STABLE) && (state != PAD_STATE_FINDCTP1))
state = padGetState(0, 0);
padRead(0, 0, &padStat);
pad_pressed = (0xFFFF ^ padStat.btns) & ~old_pad;
old_pad = 0xFFFF ^ padStat.btns;
graphicsDrawPromptBoxBlack(500, 44 + (numItems * 22));
graphicsDrawTextCentered(224 - numItems*11 - 22, header, WHITE);
y = 224 - numItems*11 + 11;
for(i = 0; i < numItems; i++)
{
graphicsDrawTextCentered(y, items[i], i == selectedItem ? YELLOW : WHITE);
y += 22;
}
graphicsRender();
if(pad_pressed & PAD_UP)
{
if(selectedItem == 0)
selectedItem = numItems - 1;
else
--selectedItem;
}
else if(pad_pressed & PAD_DOWN)
{
if (selectedItem == numItems - 1)
selectedItem = 0;
else
++selectedItem;
}
} while(!(pad_pressed & PAD_CROSS));
return selectedItem;
}
int displayError(const char *error)
{
char *items[] = {"OK"};
return displayPromptMenu(items, 1, error);
}
void replaceIllegalChars(const char *str, char* valid, char replacement)
{
char invalid[] = {'<', '>', ':', '"', '/', '\\', '|', '?', '*'};
const char *c = str;
char *cvalid = valid;
int i;
if(!str || !valid)
return;
while(*c)
{
for(i = 0; i < sizeof(invalid); i++)
{
if(*c == invalid[i])
{
*cvalid = replacement;
break;
}
else
*cvalid = *c;
}
c++;
cvalid++;
}
*cvalid = '\0';
}
char *rtrim(char *str)
{
char *end;
end = str + strlen(str) - 1;
while(end > str && isspace(*end)) end--;
*(end+1) = '\0';
return str;
}
unsigned long mycrc32(unsigned long inCrc32, const void *buf, long bufLen)
{
/*----------------------------------------------------------------------------*\
* CRC-32 version 2.0.0 by Craig Bruce, 2006-04-29.
*
* This program generates the CRC-32 values for the files named in the
* command-line arguments. These are the same CRC-32 values used by GZIP,
* PKZIP, and ZMODEM. The Crc32_ComputeBuf() can also be detached and
* used independently.
*
* THIS PROGRAM IS PUBLIC-DOMAIN SOFTWARE.
*
* Based on the byte-oriented implementation "File Verification Using CRC"
* by Mark R. Nelson in Dr. Dobb's Journal, May 1992, pp. 64-67.
*
* v1.0.0: original release.
* v1.0.1: fixed printf formats.
* v1.0.2: fixed something else.
* v1.0.3: replaced CRC constant table by generator function.
* v1.0.4: reformatted code, made ANSI C. 1994-12-05.
* v2.0.0: rewrote to use memory buffer & static table, 2006-04-29.
\*----------------------------------------------------------------------------*/
static const unsigned long crcTable[256] = {
0x00000000,0x77073096,0xEE0E612C,0x990951BA,0x076DC419,0x706AF48F,0xE963A535,
0x9E6495A3,0x0EDB8832,0x79DCB8A4,0xE0D5E91E,0x97D2D988,0x09B64C2B,0x7EB17CBD,
0xE7B82D07,0x90BF1D91,0x1DB71064,0x6AB020F2,0xF3B97148,0x84BE41DE,0x1ADAD47D,
0x6DDDE4EB,0xF4D4B551,0x83D385C7,0x136C9856,0x646BA8C0,0xFD62F97A,0x8A65C9EC,
0x14015C4F,0x63066CD9,0xFA0F3D63,0x8D080DF5,0x3B6E20C8,0x4C69105E,0xD56041E4,
0xA2677172,0x3C03E4D1,0x4B04D447,0xD20D85FD,0xA50AB56B,0x35B5A8FA,0x42B2986C,
0xDBBBC9D6,0xACBCF940,0x32D86CE3,0x45DF5C75,0xDCD60DCF,0xABD13D59,0x26D930AC,
0x51DE003A,0xC8D75180,0xBFD06116,0x21B4F4B5,0x56B3C423,0xCFBA9599,0xB8BDA50F,
0x2802B89E,0x5F058808,0xC60CD9B2,0xB10BE924,0x2F6F7C87,0x58684C11,0xC1611DAB,
0xB6662D3D,0x76DC4190,0x01DB7106,0x98D220BC,0xEFD5102A,0x71B18589,0x06B6B51F,
0x9FBFE4A5,0xE8B8D433,0x7807C9A2,0x0F00F934,0x9609A88E,0xE10E9818,0x7F6A0DBB,
0x086D3D2D,0x91646C97,0xE6635C01,0x6B6B51F4,0x1C6C6162,0x856530D8,0xF262004E,
0x6C0695ED,0x1B01A57B,0x8208F4C1,0xF50FC457,0x65B0D9C6,0x12B7E950,0x8BBEB8EA,
0xFCB9887C,0x62DD1DDF,0x15DA2D49,0x8CD37CF3,0xFBD44C65,0x4DB26158,0x3AB551CE,
0xA3BC0074,0xD4BB30E2,0x4ADFA541,0x3DD895D7,0xA4D1C46D,0xD3D6F4FB,0x4369E96A,
0x346ED9FC,0xAD678846,0xDA60B8D0,0x44042D73,0x33031DE5,0xAA0A4C5F,0xDD0D7CC9,
0x5005713C,0x270241AA,0xBE0B1010,0xC90C2086,0x5768B525,0x206F85B3,0xB966D409,
0xCE61E49F,0x5EDEF90E,0x29D9C998,0xB0D09822,0xC7D7A8B4,0x59B33D17,0x2EB40D81,
0xB7BD5C3B,0xC0BA6CAD,0xEDB88320,0x9ABFB3B6,0x03B6E20C,0x74B1D29A,0xEAD54739,
0x9DD277AF,0x04DB2615,0x73DC1683,0xE3630B12,0x94643B84,0x0D6D6A3E,0x7A6A5AA8,
0xE40ECF0B,0x9309FF9D,0x0A00AE27,0x7D079EB1,0xF00F9344,0x8708A3D2,0x1E01F268,
0x6906C2FE,0xF762575D,0x806567CB,0x196C3671,0x6E6B06E7,0xFED41B76,0x89D32BE0,
0x10DA7A5A,0x67DD4ACC,0xF9B9DF6F,0x8EBEEFF9,0x17B7BE43,0x60B08ED5,0xD6D6A3E8,
0xA1D1937E,0x38D8C2C4,0x4FDFF252,0xD1BB67F1,0xA6BC5767,0x3FB506DD,0x48B2364B,
0xD80D2BDA,0xAF0A1B4C,0x36034AF6,0x41047A60,0xDF60EFC3,0xA867DF55,0x316E8EEF,
0x4669BE79,0xCB61B38C,0xBC66831A,0x256FD2A0,0x5268E236,0xCC0C7795,0xBB0B4703,
0x220216B9,0x5505262F,0xC5BA3BBE,0xB2BD0B28,0x2BB45A92,0x5CB36A04,0xC2D7FFA7,
0xB5D0CF31,0x2CD99E8B,0x5BDEAE1D,0x9B64C2B0,0xEC63F226,0x756AA39C,0x026D930A,
0x9C0906A9,0xEB0E363F,0x72076785,0x05005713,0x95BF4A82,0xE2B87A14,0x7BB12BAE,
0x0CB61B38,0x92D28E9B,0xE5D5BE0D,0x7CDCEFB7,0x0BDBDF21,0x86D3D2D4,0xF1D4E242,
0x68DDB3F8,0x1FDA836E,0x81BE16CD,0xF6B9265B,0x6FB077E1,0x18B74777,0x88085AE6,
0xFF0F6A70,0x66063BCA,0x11010B5C,0x8F659EFF,0xF862AE69,0x616BFFD3,0x166CCF45,
0xA00AE278,0xD70DD2EE,0x4E048354,0x3903B3C2,0xA7672661,0xD06016F7,0x4969474D,
0x3E6E77DB,0xAED16A4A,0xD9D65ADC,0x40DF0B66,0x37D83BF0,0xA9BCAE53,0xDEBB9EC5,
0x47B2CF7F,0x30B5FFE9,0xBDBDF21C,0xCABAC28A,0x53B39330,0x24B4A3A6,0xBAD03605,
0xCDD70693,0x54DE5729,0x23D967BF,0xB3667A2E,0xC4614AB8,0x5D681B02,0x2A6F2B94,
0xB40BBE37,0xC30C8EA1,0x5A05DF1B,0x2D02EF8D };
unsigned long crc32;
unsigned char *byteBuf;
long i;
/** accumulate crc32 for buffer **/
crc32 = inCrc32 ^ 0xFFFFFFFF;
byteBuf = (unsigned char*) buf;
for (i=0; i < bufLen; i++) {
crc32 = (crc32 >> 8) ^ crcTable[ (crc32 ^ byteBuf[i]) & 0xFF ];
}
return( crc32 ^ 0xFFFFFFFF );
}