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Looks like tf::TransformListener::resolve is missing on frame_ids. Is that correct ? If yes I can make a fix for that.
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which code please ?
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Oh, sorry I forgot to tell you the code. It's in naoqi_joint_states. lines 195-197
// get base_frame_id (and fix prefix if necessary) m_privateNh.param("base_frame_id", m_baseFrameId, m_baseFrameId); m_privateNh.param("odom_frame_id", m_odomFrameId, m_odomFrameId);
I made a fix for that, to enable muliple robots: 193cca1
actually, that bug would not happen with tf2 right ? Wouldn't it be simpler to switch to tf2 ? That's what the alrosbridge that got announced yesterday does. https://github.com/ros-naoqi/alrosbridge/blob/master/src/converters/nao_joint_state.cpp
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Looks like tf::TransformListener::resolve is missing on frame_ids. Is that correct ? If yes I can make a fix for that.
The text was updated successfully, but these errors were encountered: