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This repository has been archived by the owner on Nov 13, 2017. It is now read-only.
The documentation for the first version states that Ownership of the memory for the attached body is assumed by the state.. For the second version that is evidently clear. However there seems to be no place where these AttachedObjects are deleted again.
RobotState
has two functions to attach an AttachedBody:vs
The documentation for the first version states that
Ownership of the memory for the attached body is assumed by the state.
. For the second version that is evidently clear. However there seems to be no place where these AttachedObjects are deleted again.A quick fix for me was to modify the destructor:
Generally I think the map
should store
boost::shared_ptr<AttachedBody>
or similarThe text was updated successfully, but these errors were encountered: