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[Eloquent] Undefined symbol when launching bt_navigator #1948
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We've brought this up in a number of places but I understand that we haven't had any high level directives to users about this. http://build.ros2.org/job/Ebin_uB64__behaviortree_cpp_v3__ubuntu_bionic_amd64__binary/ If you see, the BT.CPP released (https://github.com/ros/rosdistro/blob/master/eloquent/distribution.yaml#L247) is 3.5.1, which is what we support. This was released and sent to the build farm for debians. However, as you can see from that job manifest, it was failing for a long time and only recently(ish) made to work. However, there's been no ROS2 Eloquent sync since then for the new binaries to be installable on your machine, so you need to build from source for now. Ping Davide on BT.CPP about this to make sure its included on the next sync, but there's nothing further for us to do here. You've found the right / best solution on your own to this issue. Really, we just need OR to run another Eloquent sync and this should be all taken care of. They haven't done one in a long while now. |
Closing - known solution. |
Hi, what's the status of the problem now? I still encounter this problem now |
If you still need to get this to work, as steve mentions above, I tried to build both navigation2 -b eloquent devel and BehaviorTree.cpp -b master from source. This could also work for the neuronbot then. |
Hello, We are building the BehaviorTree.cpp (3.7.0 - 8db5593a880c60211a8871bfe4da5b2507f726b3) package from source and getting the navigation packages from debian (eloquent-navigation2), but are encountering a malloc issue when launching the BT navigator: Any ideas what the issue could be? |
Bug report
Required Info:
Steps to reproduce issue
touch ~/neuronbot2_ros2_ws/src/behavior_tree.cpp/COLCON_IGNORE
source /opt/ros/eloquent/setup.bash colcon build --symlink-install
[bt_navigator-7] [ERROR] []: Original error: Could not load library: /opt/ros/eloquent/lib/libnav2_compute_path_to_pose_action_bt_node.so: undefined symbol: _ZTIN2BT14CoroActionNodeE
The way to solve this issue is to get the latest BehaviorTree.CPP and rebuild it:
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