/
plant_flag_tool.h
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/
plant_flag_tool.h
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/*
* Copyright (c) 2012, Willow Garage, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the Willow Garage, Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef PLANT_FLAG_TOOL_H
#define PLANT_FLAG_TOOL_H
#include <rviz/tool.h>
namespace Ogre
{
class SceneNode;
class Vector3;
}
namespace rviz
{
class VectorProperty;
class VisualizationManager;
class ViewportMouseEvent;
}
namespace rviz_plugin_tutorials
{
// BEGIN_TUTORIAL
// Here we declare our new subclass of rviz::Tool. Every tool
// which can be added to the tool bar is a subclass of
// rviz::Tool.
class PlantFlagTool: public rviz::Tool
{
Q_OBJECT
public:
PlantFlagTool();
~PlantFlagTool();
virtual void onInitialize();
virtual void activate();
virtual void deactivate();
virtual int processMouseEvent( rviz::ViewportMouseEvent& event );
virtual void load( const rviz::Config& config );
virtual void save( rviz::Config config ) const;
private:
void makeFlag( const Ogre::Vector3& position );
std::vector<Ogre::SceneNode*> flag_nodes_;
Ogre::SceneNode* moving_flag_node_;
std::string flag_resource_;
rviz::VectorProperty* current_flag_property_;
};
// END_TUTORIAL
} // end namespace rviz_plugin_tutorials
#endif // PLANT_FLAG_TOOL_H