Change the default position of the camera in RenderPanel. #205
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Current behaviour: when adding a new camera display, the grid is displayed in the associated widget, but if you detach the widget or close and then reopen the displays panel, the grid is gone, because the position of the camera of the associated render panel is reset to the value
Ogre::Vector3(999999, 999999, 999999)
.New behaviour: with these changes the position of the camera is set to that value from the beginning, so that when the camera display is added, the grid is not displayed.