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I've checked the same thing with Critter.RaiseFinish and the problem didn't occur.
But I didn't check Item.RaiseFinish (or other methods with the same name).
OK, there was unnecesary and premature call that was removing mono handle before the events were raised, fixed, just fetch latest binaries from latest release
To reproduce this bug:
Because of this == null, the instructions following the added lines will produce an exception.
Map.Events.Cs
...
void RaiseFinish(bool to_delete)
{
if (this == null)
Global.Log("this == null in Map.RaiseFinish");
if (Finish != null)
Finish(this, new MapFinishEventArgs(this, to_delete));
}
...
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