Repository containing various tools created by Rotators
C# C++ Other
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Failed to load latest commit information.
FOCommon @ bfb7dcc
Frmviewer Simple Frmviewer Apr 27, 2014
ObjectEditor reverted path to FOCommon for OE/TM Apr 27, 2014
WorldEditor Moving file instead. Jul 18, 2013
.gitmodules git submode for FOCommon Apr 27, 2014

Rotators' FOnline tools

This repository contains various tools created by Rotators for use with the FOnline Engine SDK.

Check each projects readme file for a more in-depth description of each tool:

  • CodeAnalyzer [C#, C++] - Tools for parsing FOnline server's profiler files.
  • DATLib [C#] - A library for reading and writing Fallout 2 DAT files.
  • FOCommon [C#] - A library written for interacting with gamedata.
  • LogParser [C++] - A small utility for scanning the server log for errors and exceptions.
  • MacGyver [C#] - A tool for editing crafting recipes.
  • ObjectEditor [C#] - A tool for editing items/objects.
  • SolutionTools [C#, C++] - A set of tools for integrating FOnline AS into MSVC.
  • ScriptHost [C#] - A wrapper around the excellent C# Script execution engine by Oleg Shilo, making it easy to implement script support in other C# applications.
  • TiledMapper [C#] - A big-tile based mapper for creating FOnline maps.
  • WorldEditor [C#] - WorldEditor is an editor for the FOnline engine, created to make the development process more accessible and faster. It can handle most gamedata.