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todo list for making tool

  • make a new entry in minicraft.item.ToolType that has no level ToolName (xPos, dur, true)

  • make a sprite for it on y13 next to the shear sprite if it's the only unleveled tool

  • the functionality of the new tool should be nigh identical to the Sword but with greater stats

  • src/main/resources/resources/localization : add localization for entry [ToolName]

  • do anything else

areas of concern

  • minicraft.item.ToolItem : getAttackDamageBonus
  • minicraft.item.ToolItem : payDurability
    • add a condition for if !type == ToolType.ToolName

Minicraft Plus Revived

Minicraft+

Minicraft+ is a modded version of Minicraft that adds many more features to the original version. The original Minicraft game was made by Markus "Notch" Persson in the Ludum Dare 22 contest. To learn more about Minicraft take a look at playminicraft.com, talk to the community at the Discord, or check out our Fandom Wiki!

Check the releases page to download the latest version, or older versions.

Major features

  • More game modes, including:
    • Creative
    • Hardcore
    • Score
    • Survival
  • Saving and loadings
  • Respawn
  • World creation and management options, such as name, size, and terrain type of world, and rename, delete, and copy world
  • Multiplayer mode and an account system (Now supported by El-Virus)
  • More mobs
  • More tiles
  • More tools, such as claymores and torches
  • More items, such as potions and buckets
  • Ability to drop items
  • Personal crafting menu
  • Beds
  • Mob spawners with loot
  • Ruined structures with loot
  • An expanded world: 4th dungeon level
  • Resizable screen size
  • Key binding customization
  • Tutorials
  • Achievements
  • Resource Packs
  • Much more gradual lighting
  • 4 Selectable built-in skins and custom skin support
  • Support for several languages

Current goals and ideas

Take a look at the ideas folder or the issues page.

How to build/run

Because this project uses a build tool called gradle it is very easy to build or run the project from the source code.

  1. Download the source code by clicking the green code button, and download it as a ZIP.
  2. Extract the contents of the folder.
  3. Open command prompt and enter cd [folder_location], this will open the folder in the command prompt.
  4. Type gradlew run or gradlew build to run or build the program. This might take some time. If on unix, add "./" to the front.
    1. If you built the project, the jar file is found in build/libs
    2. If you get an error screaming that you're missing java. You need to set up your JAVA_HOME environment variable, or download a JDK if you haven't already.

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