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Releases: rparrett/entytd

v0.3.0

05 Jan 00:30
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  • Tutorial message panels now have a distinct color palette.
  • Incoming enemy panels now have a distinct color palette.
  • Button active and hover styles were reworked.
  • UI panels now have a little shadow.
  • Added a workaround for the Bevy bug that was causing icons in the UI to render weirdly.
  • Minor tweaks to the tutorial.

v0.2.0

31 Dec 15:14
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  • Lowered the default music and SFX volume settings
  • Fixed a single tile on the map being black instead of dirt
  • Added a window title
  • Disabled the console in Windows release builds
  • Fixed a panic that could happen if an enemy died on the same frame it destroys a house
  • Fixed a panic when the window size is larger than the map area
  • Fixed a panic that could happen when mining or building on the very edges of the map

Jam Release

11 Dec 15:29
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This is the version that was submitted for Bevy Jam 4