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vk: Use a dynamic number of descriptor allocations #10943

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merged 1 commit into from Sep 28, 2021

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kd-11
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@kd-11 kd-11 commented Sep 28, 2021

Attempts to adjust number of pre-allocated descriptors based on device limits. This solely exists because of intel's windows drivers which advertises a relatively tiny sized pool. A small performance hit (~1-2%) is expected.

Should fix #10941

I do not have an intel iGPU system, we need testers with this hardware to verify if games run for them without crashing. Preferably graphically intensive applications tested over at least 5-10 minutes.

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kd-11 commented Sep 28, 2021

Confirmed to fix the problem by testers on discord.

@kd-11 kd-11 merged commit f90bf2d into RPCS3:master Sep 28, 2021
@AniLeo AniLeo changed the title [TESTERS NEEDED] vk: Use a dynamic number of descriptor allocations vk: Use a dynamic number of descriptor allocations Sep 29, 2021
@kd-11 kd-11 deleted the final-descriptors-rebased branch January 10, 2022 21:30
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[Vulkan] Unable to boot games on Intel igpu following #10938
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