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it seems like
sys_mmapper_map_shared_memory
checks address alignment not based on the alignment specified by mem_id, but from it's address region's. (that is specified withsys_mmapper_allocate_address
).quite a few games are in the nothing catagory because of it ha.
testcase : https://github.com/elad335/myps3tests/tree/master/ppu_tests/sys_mmapper
example games : PES 2016, 2017, 2018