Fix cellGameCreateGameData temporary directory path #4715
Merged
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The disc versions of Aliens: Colonial Marines [BLES01455], [BLUS30862] needs the temporary game directory returned from cellGameCreateGameData to be on
dev_hdd0
because of async cellfs stuff. So I tested what the path was on a real ps3. It turns out the temporary path is in fact ondev_hdd0
.I tried for a bit to replicate the directory name but got tired of how time is handled in C++. If anyone knows how to get a
yyyymmddhhmmss00usec
string then I'll be sure to modify the PR. But as long as the path is unique, which it will be with this PR, it should be good.Loadable -> Ingame