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Fix cellGameCreateGameData temporary directory path #4715

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merged 1 commit into from
Jun 6, 2018

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isJuhn
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@isJuhn isJuhn commented Jun 6, 2018

The disc versions of Aliens: Colonial Marines [BLES01455], [BLUS30862] needs the temporary game directory returned from cellGameCreateGameData to be on dev_hdd0 because of async cellfs stuff. So I tested what the path was on a real ps3. It turns out the temporary path is in fact on dev_hdd0.

I tried for a bit to replicate the directory name but got tired of how time is handled in C++. If anyone knows how to get a yyyymmddhhmmss00usec string then I'll be sure to modify the PR. But as long as the path is unique, which it will be with this PR, it should be good.

Loadable -> Ingame
rpcs3_2018-06-06_20-11-55

@Nekotekina
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Why you moved vfs::get?

@isJuhn
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isJuhn commented Jun 6, 2018

Because that's how dir is and I need the ps3 path in the error message about cleanup. If there is an inverse to vfs::get I could use that there instead.

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Screw the error message, don't touch it. Print temp instead.

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