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Releases: rrenna/foundryvtt-sfrpg-populator

0.2.1 - green leaf

03 May 00:33
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0.2.1

Added

  • Added initiative and ability score scaling to mutator

Changed

  • Tweaked mutator logic to be compatible with Foundry 0.8

0.2.0 - big truck

29 Apr 19:05
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Added

  • (Experimental) Mutator screen, up or downscale an existing NPC
  • Folder support

0.1.7 - tricky tulips

27 Apr 01:04
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Added

  • Added tippy tooltips

0.1.6 - surprised watermelon

26 Apr 15:21
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Added

  • Construct type monsters
  • Monsters can now have ranged weapon

Changed

  • Under the hood refactor

Fixed

  • Save bonuses should now be properly applied

0.0.16 - occational snag

16 Apr 16:41
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  • Fixed broken /dist/ folder

0.0.15

  • Added "secret" UI
  • Added templates to build step
  • Begun refactor and architectural changes needed to begin monster creation

0.0.14 - orange bird

14 Apr 19:41
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  • Added drow
  • Added dynamic token images (see README.md for instructions)

0.0.13 - green grass

13 Apr 17:36
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  • Applied NPC size correctly now. No more diminutive Vesks

From 0.0.12:

0.0.12 - red robot

13 Apr 16:49
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0.0.11 - flying circus

13 Apr 02:18
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  • Added subtype grafts
  • Added master/good skills added from creature subtype grafts
  • Added innate spells from creature subtype grafts
  • Added more junk items