Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fog depth mode glitch #29

Closed
P-Reid-W opened this issue Sep 13, 2021 · 5 comments
Closed

Fog depth mode glitch #29

P-Reid-W opened this issue Sep 13, 2021 · 5 comments

Comments

@P-Reid-W
Copy link

P-Reid-W commented Sep 13, 2021

When changing fog depth mode, if static fog depth is set to 0, textures glitch out.

here is a recording, including my neofetch https://www.youtube.com/watch?v=6RPRBh8SZ1Q (video is unlisted)

tried on my brother's windows 10 pc with the same result

@Rerbun
Copy link

Rerbun commented Sep 13, 2021

Fixed in ee06408

@Lil-Mocha
Copy link

Textures also glitch out if you set the Fog Depth Mode to none.

@RickyRush
Copy link

I'm having a similar issue in asgarnia dungeon

@Rerbun
Copy link

Rerbun commented Sep 15, 2021

This should be fixed already in #12. Are you guys sure you're on the latest version of the plugin?

@Lil-Mocha
Copy link

yes, and it is fixed. These comments are from 2 days ago

@sosodev sosodev closed this as completed Feb 12, 2022
aHooder added a commit to aHooder/RLHD-old that referenced this issue Aug 19, 2022
…ne objects (RS117#29)

* Add ResourcePath interface for a unified way to load and watch files from the jar or file system.
* Improved FileWatcher that can watch multiple paths with a single thread.
* Implement JSON parsing of Rect, and rename to AABB since it's in 3D space.
* Add ability to hide specific unclickable objects, such as unwanted rubble.
* Change JSON files to JSONC to allow comments.
* Cleanup of lights configuration and relevant classes.
* Add ModelUtils class for decoding model hashes into more useful info.
* Hide rubble from Varrock West Bank using the new object hiding system.

Co-authored-by: Hooder <ahooder@protonmail.com>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

5 participants