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Rocksmith Custom Song Toolkit v2.4.0.1

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@fabianosan fabianosan released this 25 Jan 12:43
· 985 commits to master since this release

NEW VERSION INCLUDE:

NEW IN 2.4.0.1:

  • Added One Click Dynamic Difficulty Generator for custom song packages;
  • Added Import project template from Package (You generate a project from a package, edit values and regenerate song again without loss information);
  • Added Tuning Editor (now you can edit and add new tunings from GUI);
  • New tunings are now automatically imported to local database when add new arrangement or import packages;
  • Added option to use DDC Tab with Clean Process (overwrite original arrangament xml and don't generate DDC logs);
  • DDC updated to 2.0 with two new difficulty templates (thanks to Chlipouni);
  • Removed "Change output folder" from DDC Tab because the normal process doesn't overwrite original file, so this feature have no utility;
  • Fixed Mac > PC DLC conversion;
  • Added shortcut for most used actions in DLC Package Creator Tab:
    *** Ctrl + Shift + O = Open Package Template;
    *** Ctrl + Shift + S = Save Package Template;
    *** Ctrl + Shift + I = Import Package Template;
    *** Ctrl + Shift + G = Generate Package (song);
    *** Ctrl + Shift + A = Add new Arrangement;
    *** Ctrl + Shift + T = Add new Tone;
  • Fixed some packer CLI issues.

Note: RS2014 CDLC support all new features like new techniques, custom tunings, tuning pitch (frequency), Mac platform, etc.

This new version of the toolkit require lastest version of Editor-on-Fire (EoF) 1.8RC8(r1272) or superior to chart the song.

toolkit_v2 4


CHANGE LOG:
2.3.1.0:

  • Fixed CAPO feature in CLDC;
  • Fixed Tuning Pitch (CentOffSet) for some tuning frequencies;
  • Added option to duplicate a tone;
  • Fixed DLC Converter when convert X360 packages from another platform;
  • A lot of fixes in DLC Converter (song year is 0, lost dynamic density, vocal and preview are lost, etc);
  • Recover RS2012 package generation support;
  • DDC updated to 1.9;
  • A lot fixes for DDC integration;
  • Added default name when generate package;
  • Added version field for user define version of the package;
  • Added validation for null tones to avoid problem with CDLC;
  • Added recently official DLC App Ids;
  • Fixed ParentPrevNote in song file (sng);
  • Set RS14 as default version in DLC Packer/Unpacker;
  • Defined Cherub Rock as default app id in DLC Converter;
  • A lot of fixes in showlights;
  • Added option to open folder where package was saved;
  • A lot of minor bug fixes.

2.3.0.0:

  • Package Creator only need one audio file to create packages for all platforms (RS1 and RS2014);
  • Tone import from profile (You can design your tone in Tone Design in game and import in Toolkit);
  • DDC update to v1.5 (thanks to chlipouni);
  • Added java check/explanation for PS3 package creation;
  • DLC Converter minor fixes;
  • Fixed AppId disappears when PC is not selected;
  • Fixed problem with pack/unpack RS2014 game files (for mod purporses);
  • Minor bug fixes.

2.2.2.1:

  • Fixed issue with load/create new and save tones;
  • Fixed bonus Arrangement displaying as normal arrangement;
  • Make the second arrangement of the same arrangement type as ALTERNATE arrangement ingame;
  • DDC Tab fixes and enhancements;
  • Fixed issue with load bass arrangement that have more than one tuning match in tuningdefinition repository;
  • Added fixes to solution to compile with mono in Mac;
  • Fixed default AppId is not setup when toolkit load;
  • Make US Holliday Pack (RS1) and Cherub Rock (RS14) as default AppId;
  • Fixed AppId not update on DLC Converter tab when target is PC/Mac;

2.2.2.0:

  • New DLC Converter CLI tool;
  • Fixed Audio Decode when Unpack songs in some environments;
  • Added option to convert ogg audio file between platforms like (WEM file);
  • RS1: Fixed error knob button not enable for editing and not load from package template;
  • DLC Converter: Fixed tmp folder not deleted after conversion;
  • DLC Converter: Fixed some arrangement identifications that cause crash on some conversions;
  • Fixed tone slot not enable for any arrangements;
  • Tone slot are now disabled when arrangement with auto tone setup is selected to prevent auto tone change to fail (user can enable slots again by check an option);

2.2.1.0:

  • Audio Converter Tab now can convert .WEM files between platforms (Desktop <-> Console);
  • DLC Converter now convert any platform with one click;
  • DLC Converter now convert multiples files at once;
  • DDC updated to 1.4 (thanks to chlipouni);
  • More Auto Tone Change Improvements and validations;
  • packer CLI: Fixed file paths;
  • Minor bug fixes.

2.2.0.2:

  • DDC Tab updated with new DDC 1.3 and new better interface that allow to apply DD in arrangements xmls or packages;
  • DLC Convert fix for Mac platform and many improvements;
  • PS3 package name fix (can't be space character due to encryption limitation);
  • Added validation to average tempo to avoid invalid value alert;
  • New Appids;
  • Sorted AppIds by name to easy artist identification;
  • Fixed tone edit when imported tone;
  • Auto tone change improvements;
  • Removed gameplay path for RS1 packages;
  • Fixed tuning issues for RS1 packages;
  • Many improvements and bug fixes.

2.2.0.0:

  • Full support for create RS2014 custom songs (all toolkit features included like packer/unpacker, packer CLI, AppId Update, tone import, etc);
  • New improved interface;
  • All platforms supported, including Mac (RS2014) and a improved PS3 support;
  • RS2014 only: New DLC Converter (allow user to convert from any platform to another with one click);
  • DDC integrated (Dynamic Difficulty Creator) [thanks to chlipouni];
  • Packer/Unpacker now compatible with any platform and game version include PS3;
  • So many improvements and bug fixes.

1.4.0.1:

  • Added option to encrypt files on 'pcdecrypt.exe' CLI.
  • Fixed Repack (APP_ID) problem (issues #59 #61);
  • Fixed problem with special/accented characters on save/load DLC template and Tones (XML) (issue #54);
  • Fixed HandShape ChordId field is wrong type (issue 66).

NEW IN 1.4.0.0:

  • Added 'SNG/Package 2 Tablature' (ASCI) converter [thanks to Thierry Steinberg];
  • Added 'Packer/Unpacker' CLI (Using 'packer.exe' users can pack/unpack a song in command line);
  • Added 'Build' CLI (Using 'packer.exe' users can build a song in command line from Rocksmith DLC template *.dlc.xml)[thanks to Adam Sloboda]
  • Added an option to recreate SNG on 'Packer/Unpacker' tab;
  • Added an option to specify PersistentID and MasterID on arrangement (this feature allow user to maintain scores after rebuild a song)[thanks to Adam Sloboda];
  • SongAppId list moved to a Xml file (now users can add new AppId);
  • Several fixes and minor improvements.

1.3.0.0:

  • Added fully support for PS3 custom songs (generate edat files);
  • Fix US holiday pack ID;
  • Fixed executable name;
  • Minor bug fixes.

1.2.0.1:

  • Added partial support for PS3 custom songs (generate PSAC files, but need other tool to encrypt to .edat and pack into .pkg file);
  • Fixed a problem where bass tones were not labeled as bass tones;
  • Added a few APP_ID's, and fixed the Rush ones;
  • Minor bug fixes.

1.1.5.2:

  • Fixed problem in Ogg Converter Wwise decode in some environments;
  • Removed validation that requires them to have a section near the END phrase at the end of the song;
  • Added validation to block special characters in tone name to avoid unpacking problems and others;
  • Added function to allow user reorder arrangements and tones (using keyboard keys: up, down, page up, page down, -, +);
  • Changed packing function to preserve package signature type and all license keys of package;

1.1.5.1:

  • Fixed error when pack a XBox 360 multi-song DLC (DLC Pack);
  • Fixed the OGG decode process when path have spaces;
  • Added support to import tones from XBox 360 DLC packages;
  • Added option to decode OGG when unpack songs;
  • Added button to restart application.

1.1.5.0:

  • Added function to decode Wwise/Rocksmith OGG format to OGG default readable by EoF and players.

1.1.4.4:

  • Fixed problem when XBox 360 packages are generated with double size.

1.1.4.3:

  • Fixed the volume value don't load from DLC saved data.

1.1.4.2:

  • Fixed "Tone Import" on packed song.

1.1.4.1:

  • Fixed "Packer/Unpacker" > "Update App Id" function.

1.1.4.0:

  • Packer/Unpacker now supports XBox360.

1.1.3.1:

  • Added song volume control;
  • PC and XBox 360 are now with same volume level;
  • Changed tab order (since it's no longer necessary to use the "SNG File Creator" and "Ogg Converter" tab).

1.1.3.0:

  • Fixed tone bug in XBox360 packages;
  • Enabled XBox360 tone;
  • Fixed MasterID for consoles;
  • Removed tone reference in vocal arrangement;

1.1.2.4:

  • Delete temp generated SNG files when generate packages;
  • Fix bass hopo technique and bass chord density.

1.1.2.3:

  • New APP ID;
  • Fixed problem when edit an arrangement and try load information from XML chart.

1.1.2.2:

  • Fixed tone not saving when loaded.

1.1.2.1:

  • Little fix to import data of arrangement XML chart;
  • Fixed Bass arrangement not selected when imported data from arrangement XML chart.

1.1.2.0:

  • Automatically populate some fields information from the arrangement XML chart.

1.1.1.6:

  • Allow multiple Bass arrangement in song.

1.1.1.5:

  • Fixed tone changes not saved when name don't changed

1.1.1.4:

  • Fixed a bug when try to generate a package that has no vocals arrangement.

1.1.1.3:

  • Changed the arrangement list to not display tone name on vocals arrangement, they don't use;
  • Changed the add arrangement window to show only relevant options for arrangement type;
  • Fixed knob settings crash error if more than 9 knob settings like with (Bass) Boutique 800;
  • Changes Xlock to generate in same order of the official DLC file to make easy comparison;
  • Added validation in DLC name to remove invalid characters.

1.1.1.2:

  • Fixed song partition count that set up arrangement name count, eg.: "Combo 1", "Combo 2", now Bass always is "Bass" and not "Bass 3" anymore;
  • Fixed title ID to default Rocksmith title ID for XBox 360;
  • Removed dynamic information from imported tone;
  • Added validation in DLC name to remove invalid characters;
  • Fixed BinaryVersion (arrangement type) in XBlock file that is not anymore with fixed values.

1.1.1.1:

  • Fixed Packer/Unpacker display position.

1.1.1.0:

  • XBox 360 support (tones not work for XBox at this time);
  • Added fields to define song name sort and artist name sort;
  • Fixed problem with CueTextBox, now has greater compatibility in all environments;
  • Fixed problem when user cancel tone editing and it's saved anyway;
  • Fixed app id don't selected from saved app id in saved DLC data;
  • Fixed field tab index in Package Creator;
  • Fixed problem on Ziggy Pro Converter Tab width that don't display "browse" buttons;
  • Fixed width of the form to view all tabs correctly.

Note: We are working to fix the issue using tones for XBox in guitar arrangements, please patience, bass tone already works, but is disabled until we find a solution to the guitar tones also.