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working on 1.3
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rsparkyc committed Jun 7, 2017
1 parent 40d996d commit 3cbe52f
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Showing 3 changed files with 4 additions and 8 deletions.
Binary file modified GameData/ProceduralFairings/ProceduralFairings.dll
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10 changes: 3 additions & 7 deletions Source/ProceduralFairings.csproj
Expand Up @@ -30,13 +30,9 @@
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Users\caske\Downloads\ksp-win64-1.2.2\KSP_win64\KSP_x64_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="KSPAssets, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Users\caske\Downloads\ksp-win64-1.2.2\KSP_win64\KSP_x64_Data\Managed\KSPAssets.dll</HintPath>
<HintPath>C:\Users\caske\Downloads\ksp-win64-1.3\KSP_win64\KSP_x64_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
Expand All @@ -46,7 +42,7 @@
<Reference Include="System.Xml" />
<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Users\caske\Downloads\ksp-win64-1.2.2\KSP_win64\KSP_x64_Data\Managed\UnityEngine.dll</HintPath>
<HintPath>C:\Users\caske\Downloads\ksp-win64-1.3\KSP_win64\KSP_x64_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
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2 changes: 1 addition & 1 deletion Source/Resizers.cs
Expand Up @@ -109,7 +109,7 @@ public void scaleNode(AttachNode node, float scale, bool setSize)
if (setSize) node.size = Mathf.RoundToInt(scale / diameterStepLarge);

if (node.attachedPart != null) {
BaseEventData baseEventDatum = new BaseEventData(0);
BaseEventDetails baseEventDatum = new BaseEventDetails(0);
baseEventDatum.Set<Vector3>("location", node.position);
baseEventDatum.Set<Vector3>("orientation", node.orientation);
baseEventDatum.Set<Vector3>("secondaryAxis", node.secondaryAxis);
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