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This is the official wiki for the LMU CMSI 401 Software Engineering Laboratory course for 2011.
The wiki functions as the traditional project notebook. All design notes, documents, reports, discussion, and other artifacts related to the course are kept here.
K'tah is a browser-based, multiplayer game in which players collaborate to survive a zombie onslaught. Players are equipped with various capabilities and can obtain an arsenal of modern weapons such as intelligent quadrotors and RPGs to destroy the enemy. Actually, the quadrotors and RPGs aren't implemented yet, but players do have other means for survival.
- Research and Analysis
- Planning
- Architecture
- Design
- Implementation
- Testing
- Unit Testing
- Integration Testing
- Acceptance Testing
- Comments from Aidan
- Development and Deployment
- Game Play
- Game Description
- Classes
- Map and Resources
- Account Development
- Appendices
For information about the course for which this project was written, including the syllabus and the course notes, see the LMU course web page. This wiki is strictly for the coursework and collaboration, not for dissemination of course announcements and requirements.
The K'Tah Team consists of
- Andrew Forney
- Brian Handy
- David Hara
- Don Rowe
- Carlos Agudo
Ray Toal was the course advisor.
Some professors and alumni registered as committers, or provided insight, help, advice, or pestering. Thanks to Dondi Dionisio, B.J. Johnson, Caskey Dickson, and Masao Kitamura.
Thanks also to volunteer beta testers Aidan Dionisio (chief tester) and Anya Prynn.