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k-means-clustering.html
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k-means-clustering.html
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<!DOCTYPE HTML>
<html lang="en">
<head>
<meta charset="UTF-8">
<script>
function Point(x, y) {
this.x = parseFloat(x);
this.y = parseFloat(y);
}
Point.prototype.sqareDistance = function(p) {
return Math.pow(this.x - p.x, 2)*1.0 + Math.pow(this.y - p.y, 2)*1.0;
}
var Colors = ["#000000","#FF0000","#00AA00","#0000FF","#00DDDD","#FF00FF","#FFA500","#888800"];
var Error = 0.01;
var context;
var Origin = new Point(0, 0);
var Max = new Point(0, 0);
var Offset = new Point(0, 0);
var Points = [];
function drawCircle(x, y, radius, color) {
context.beginPath();
context.strokeStyle = color;
context.arc(x, Origin.y-y, radius, 0, Math.PI*2, true);
context.stroke();
context.closePath();
}
function drawLine(x1, y1, x2, y2, color) {
context.beginPath();
context.strokeStyle = color;
context.moveTo(x1, Origin.y - y1);
context.lineTo(x2, Origin.y - y2);
context.stroke();
context.closePath();
}
function clearTable() {
context.fillStyle = "#f0f0f0";
context.fillRect(0, 0, Max.x, Max.y);
drawLine(0, 1, Max.x, 1, "#0000FF");
drawLine(1, Max.y, 1, 0, "#0000FF");
var len = Colors.length;
for (var i=0;i<len;i++) {
drawLine(Max.x*7.0/8, (Max.y*2.0/3)+i*10, (Max.x*7.0/8)+40, (Max.y*2.0/3)+i*10, Colors[i]);
}
}
function mouseUpE(e) {
var x = e.pageX - Offset.x;
var y = e.pageY - Offset.y;
addNewPoint(x, Origin.y - y);
}
function init() {
Points = [];
var canvas = document.getElementById("chart");
if (canvas.getContext) {
Origin.y = canvas.height;
Max.x = canvas.width;
Max.y = canvas.height;
context = canvas.getContext("2d");
clearTable();
Offset.x = canvas.offsetLeft;
Offset.y = canvas.offsetTop;
canvas.addEventListener("mouseup", mouseUpE);
}
else alert("getContext unsupported.");
}
function addPoint() {
var x = parseFloat(document.forms[0].x.value);
var y = parseFloat(document.forms[0].y.value);
addNewPoint(x, y);
}
function addNewPoint(x, y) {
if ((x>=0 && x<=Max.x) && (y>=0 && y<=Max.y)) {
var len = Points.length;
var p = new Point(x, y);
for (var i=0;i<len;i++) {
var dist = Points[i].sqareDistance(p);
if (dist < Error) return;
}
drawCircle(x, y, 2, "#FF0000");
Points.push(p);
}
}
function initKernels(k) {
var Kernels = new Array();
var i = 0;
var len = Points.length;
var tmpArr = new Array(len);
for (var j=0;j<len;j++) tmpArr[j] = true;
while ((i < k)&&(i < len)) {
var j = Math.floor(Math.random()*len);
if (tmpArr[j]) {
Kernels.push(Points[j]);
tmpArr[j] = false;
i++;
}
}
return Kernels;
}
function findClosestKernel(p, Kernels) {
var min = 1000000.0;
var ret = 0;
var len = Kernels.length;
for (var i=0;i<len;i++) {
var dist = p.sqareDistance(Kernels[i]);
if (dist <= min) {
min = dist;
ret = i;
}
}
return ret;
}
function rebuildKernel(n, CloseKernels) {
var len = CloseKernels.length;
var num = 0;
var X_m = 0.0;
var Y_m = 0.0;
for (var i=0;i<len;i++) {
if (CloseKernels[i]==n) {
X_m += Points[i].x*1.0;
Y_m += Points[i].y*1.0;
num++;
}
}
if (num > 0) {
X_m = X_m*1.0/num;
Y_m = Y_m*1.0/num;
}
return new Point(X_m, Y_m);
}
function checkK(OldKernels, Kernels) {
var ret = 0;
var len = Kernels.length;
for (var i=0;i<len;i++) {
if (Kernels[i].sqareDistance(OldKernels[i]) < Error) ret++;
}
return ret;
}
function calculateCost(CloseKernels, Kernels) {
var len = Points.length;
var ret = 0.0;
for (var i=0;i<len;i++) {
ret += 1.0*Points[i].sqareDistance(Kernels[CloseKernels[i]]);
}
return ret/len;
}
function computeClusters() {
var iter = 100;
var len = Points.length;
var k = parseInt(document.forms[1].k.value);
if ((len < 2)||(len<k)) {
alert("Insufficient number of points.");
return;
}
if ((k<2)||(k>8)) {
alert("Unsupported number of clusters.");
return;
}
var mincost = 1000000.0;
var minCloseKernels = [];
while (iter > 0) {
var Kernels = initKernels(k);
var CloseKernels = new Array(len);
var k_eq = 0;
do {
for (var i=0;i<len;i++) {
CloseKernels[i] = findClosestKernel(Points[i], Kernels);
}
var OldKernels = Kernels;
Kernels = new Array(k);
for (var i=0;i<k;i++) {
Kernels[i] = rebuildKernel(i, CloseKernels);
}
k_eq = checkK(OldKernels, Kernels);
} while (k_eq < k);
var cost = calculateCost(CloseKernels, Kernels);
if (cost <= mincost) {
mincost = cost;
minCloseKernels = CloseKernels;
}
iter--;
}
clearTable();
for (var i=0;i<len;i++) {
drawCircle(Points[i].x, Points[i].y, 2, Colors[minCloseKernels[i]]);
}
}
onload = init;
</script>
</head>
<body>
Clustering algorithm demo:<br/>
<form>
<label>Coordinate X: <input type="number" name="x" min="0" max="800" value="0"></label>
<label>Coordinate Y: <input type="number" name="y" min="0" max="400" value="0"></label>
<input type="button" name="add" value="Add" onClick="addPoint();">
<input type="button" name="clear" value="Clear" onClick="init();"><br/>
</form>
Chart (click on canvas to define a point):<br/>
<canvas id="chart" width="800" height="400" style="border:1px solid #c3c3c3;">
</canvas>
<form>
<label>Number of clusters K (2-8): <input type="number" name="k" min="2" max="8" value="2"></label>
<input type="button" name="build" value="Build Clusters" onClick="computeClusters();">
</form>
</body>
</html>