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add Agenda section
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rubenpieters committed Jun 12, 2023
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25 changes: 25 additions & 0 deletions data/input/03_card_types.yaml
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Expand Up @@ -17,3 +17,28 @@ sections:
Only identity cards have minimum deck sizes and influence limits. These values do not apply during the game; instead, they determine deckbuilding constraints for decks associated with that identity. See {ref:sec_deck_construction}.
- rule: rule_identity_base_link
text: Only Runner identities have a base link. This value is used in calculating the Runner's link value. See {ref:sec_link}.
- rule: rule_identity_HQ
text: The Corp's identity card is used to mark the location of HQ. See {ref:TODO}.

- section: sec_agendas
text: Agendas
snippet: Agendas represent valuable pieces of Corporate data. When the Corp advances and scores agendas, it represents completion of critical Corporate projects. When the Runner steals agendas, it represents their acquisition of secret Corporate data.
rules:
- rule: rule_agendas_in_roots
text: The Corp may install agendas only in the roots of remote servers. There can be only one agenda or one asset installed in the root of any given remote server at a time. See {ref:TODO}.
- subsection: rule_agenda_advancement_requirement_agenda_points
text: Only agendas have advancement requirements and agenda points. See {ref:sec_score_scoring_steal}.
rules:
- rule: rule_agenda_advancement_requirement
text: An agenda's advancement requirement is the minimum number of advancement counters that must be on that agenda for the Corp to score it.
- rule: rule_score_from_score_area
text: The agenda points on an agenda contribute to a player's score while the agenda is in their score area.
- subsection: rule_agendas_not_rezzed
text: Agendas cannot be rezzed and are inactive while installed. Agendas are active in the Corp's score area. Agendas are inactive in the Runner's score area unless the agenda's card text specifies otherwise. See {ref:TODO}.
rules:
- rule: rule_agendas_faceup
text: Some agendas may be installed faceup or turned faceup through card abilities. Faceup agendas are neither rezzed nor unrezzed. If an agenda's printed text directs the Corp to install it faceup, that agenda's abilities are active while it is installed.
- rule: rule_advancemenet_requirements_modification
text: Some agendas modify the requirements for stealing or scoring them. These abilities are always active, according to any restrictions or requirements specified. See {ref:TODO}.
- rule: rule_agendas_advanced
text: Agendas can always be advanced. See {ref:sec_advancing_cards}.

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