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Powertools

Adds tools to make map editing easier.
Created by rubenwardy. CC0.

Column Digger

Punch a node. The node you punch and stackcount - 1 nodes below (or above if up digger) it will be dug, where stackcount is the stack number of the digger tool. There are also conditional versions that only dig if conditions are met.

  • Down Column Digger - no conditions, works on any punchable node
  • Conditional (Start) Down Column Digger - only works if the punched node matches the itemstack to the right of the tool (use to stop accidental digging)
  • Conditional (Same) Down Column Digger - only digs nodes that are the same as the itemstack to the right of the tool

Column Replacer

Punch a node. The node you punch and stackcount - 1 nodes below (or above if up digger) it will be replaced with nodes of the type of the itemstack to the right of the tool.

  • Down Column Replacer - no condition, works on any punchable node
  • Up Column Replacer - works up, rather than down

Floor Filler

Punch a node. A floor will be placed starting at the node position just before the node you punched. So if you punch the side of a wall, a floor will be placed at that level. If you punch the top of a node, a floor will be placed one node above that node. The material used will be the itemstack to the right. Only air is replaced. Each tool in the stack gives you roughly a radius of 10. So 5 tools will allow you to build a floor 50 nodes outwards (in a diamond pattern).

  • Floor Filler - no condition, works on any punchable node

TODO

  • Return dug items when using Down Column Digger
  • placer/replacer that only places over air
  • up column diggers
  • Honour node protection
  • Survival version
    • when placing, take from stack to the right.
    • When digging, limit stack count
    • Craft recipes

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Minetest Mod: Tools for World Editing

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