This is a project level plugin (useful for BP only users) to fix a crash in Unreal 4.22.
More details: https://answers.unrealengine.com/questions/887556/set-anim-instance-node-causing-crashes.html?childToView=903467
To install, drop the SetAnimInstanceClassFix
folder as is,
inside the Plugins/
folder of your project.
example:
<your game folder>/Plugins/SetAnimInstanceClassFix/
-
This replaces "Set Anim Instance Class" (Target is Skeletal Mesh Component) node. It's a temporary fix till the real one lands in Unreal itself.
-
The node is under "4.22 Workaround | Anim BP" as "Set Anim Instance Class Fix":
- Keep your original set anim instance class node, rewire around it. Add a todo comment for when Unreal fixes this. When it does, you can undo and delete the plugin.
- It's built against Unreal 4.22.2 but should work with 4.22.x as far as I can tell.
- Only built for Win64 (can add Mac easily if requested).
- It shouldn't need c++ enabled or installed.
- Not sure if it needs to be enabled from the Plugins settings menu inside Unreal.