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debug_ui: Indent non-expandable items in object- and display trees #12467
debug_ui: Indent non-expandable items in object- and display trees #12467
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Yes, this does mean that basically every level of the tree hierarchy is effectively two indentation levels.
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I have no strong feelings about this. Sure thing.
Huhh, that's so strange to hear. :D The second screenshot, when looked at in itself, at least to me, clearly means that
Anyway, I'm glad you don't oppose it either! ^^ |
Somewhat disagree. The line does that, to me 😅 Now there's clearly an extra indent that isn't associated with anything. |
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Thank you for the merge! ^^ |
This confused me terribly.
Before (single item,
instance2
, collapsed/expanded):After (same item collapsed/expanded):
Note also how the cyan
Graphic
item at the bottom is now at the same indentation level asMovieClip "water_mc"
, and not as the greenMovieClip
at the top. I feel like this makes more sense, as the former is its sibling, while the latter is its parent.