Latest commit 90d89d0 Nov 19, 2016 @msturgill msturgill committed on GitHub Merge pull request #21 from kamronbatman/patch-1
[Update] Updates ServerList.cs with public IP API.
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Scripts [Update] Updates ServerList.cs with public IP API. Nov 19, 2016
.gitignore Buildable/Runnable/Debuggable solution for Visual Studio Sep 30, 2013
.travis.yml Create .travis.yml Jul 21, 2015
LICENSE Initial commit Sep 8, 2013
README.md Add System.Drawing reference to build in README Sep 13, 2016
RunUO.exe.config + Don't allow processing of the Timer changed queue while the world i… Aug 23, 2015
RunUO.vshost.exe.manifest + RunUO 2.7 with initial TOL expansion support. Jan 27, 2016



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RunUO Git Repository

Typical Windows Build

PS C:\runuo> C:\Windows\Microsoft.NET\Framework64\v4.0.30319\csc /optimize /unsafe /t:exe /out:RunUO.exe /win32icon:Server\runuo.ico /d:NEWTIMERS /d:NEWPARENT /reference:System.Drawing /recurse:Server\*.cs

Typical Linux Build (MONO)

~/runuo$ mcs -optimize+ -unsafe -t:exe -out:RunUO.exe -win32icon:Server/runuo.ico -nowarn:219,414 -d:NEWTIMERS -d:NEWPARENT -d:MONO -reference:System.Drawing -recurse:Server/*.cs

zlib is required for certain functionality. Windows zlib builds are packaged with releases and can also be obtained separately here: https://github.com/msturgill/zlib/releases/latest

RunUO supports Intel's hardware random number generator (Secure Key, Bull Mountain, rdrand, etc). If rdrand32.dll/rdrand64.dll are present in the base directory and the hardware supports that functionality, it will be used automatically. You can find those libraries here: https://github.com/msturgill/rdrand/releases/latest

Latest Razor builds can be found at https://github.com/msturgill/razor/releases/latest

Latest UOSteam builds (previously AssistUO) can be found at http://uosteam.com

IRC: chat.freenode.net #runuo