-
Notifications
You must be signed in to change notification settings - Fork 44
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Temporarily show avatar without shaders #28
Comments
Interesting idea. I'll look into it! |
Thanks for checking that out ;3 |
Going to be included when I release the tool overhaul, whenever that's done. |
Awesome work, thank you <3 |
Any news on this? |
It was added in one of the wip versions but didn't quite match the ingame look so was removed for now.
I would need someone to document exactly what fallback shaders keep and what they don't.
…________________________________
From: Bluscream ***@***.***>
Sent: Wednesday, August 18, 2021 12:36:59 PM
To: rurre/PumkinsAvatarTools ***@***.***>
Cc: rurre ***@***.***>; State change ***@***.***>
Subject: Re: [rurre/PumkinsAvatarTools] Temporarily show avatar without shaders (#28)
Any news on this?
—
You are receiving this because you modified the open/close state.
Reply to this email directly, view it on GitHub<#28 (comment)>, or unsubscribe<https://github.com/notifications/unsubscribe-auth/AD7RGWLDZI6K6VEKGUX6C33T5N5LXANCNFSM4U4X5NOQ>.
Triage notifications on the go with GitHub Mobile for iOS<https://apps.apple.com/app/apple-store/id1477376905?ct=notification-email&mt=8&pt=524675> or Android<https://play.google.com/store/apps/details?id=com.github.android&utm_campaign=notification-email>.
|
Okay, thanks. please keep this issue updated on the status so i don't have to ask ^^ |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
It would be neat if the tools had a toggle to replace all custom shaders with the default ones while enabled so one can preview how the own avatar would look to people without shaders enabled
The text was updated successfully, but these errors were encountered: