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Unity-DissolvingEffect

This is an implemention of dissolving effect learned from the article by Brecht.

Dissolving The World Part 1

Dissolving The World Part 2

The shader uses 3D noise which is done by Lex-DRL, so make sure you import noiseSimplex.cginc

While I was searching 3D noise solution I found Voleuro also has an experiment for this effect, he did well so you might want to have a look.

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Unity dissolving effect

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