- Note: I only recently switched over to GitHub for version control, before I used GitLab for the most part, and Unity Collaborate for version control in game development.
- Aug 3: Released Tunnel Ball: Neondash Tunnel Ball: Neondash is a combination of my learnings from my previous projects. This game is a flashy, neon-drenched tunnel adventure that takes the player through a cyberpunk world of neon lights and fast-paced tracks. The game is available on the App Store and is an absolute gem. The music tracks I selected for this game perfectly capture the environment, leaderboards make it worth your while, and the gameplay is magical.
If I have not had the pleasure to introduce myself to you, then this is the perfect opportunity: my name is Ruslan Bekniyazov, I live in Seattle, WA, and I am a Software Engineer at the Microsoft, and a Computer Science UW Seattle graduate. I was born in Ashgabat, Turkmenistan (pls lookup "The City of White Marble" π). I develop anything that fascinates: games, VR projects, apps, websites.
- Contains a big portion of my portfolio and my experiences
- Has a carefully curated style and structure
- Tools used: HTML, CSS, JavaScript, Bootstrap, JQuery + Figma for ideation