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Avoid constructing an anyhow::Error when not necessary #8844

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22 changes: 14 additions & 8 deletions src/cargo/core/compiler/job_queue.rs
Original file line number Diff line number Diff line change
Expand Up @@ -53,7 +53,6 @@ use std::cell::Cell;
use std::collections::{BTreeMap, HashMap, HashSet};
use std::io;
use std::marker;
use std::mem;
use std::sync::Arc;
use std::time::Duration;

Expand Down Expand Up @@ -838,9 +837,10 @@ impl<'cfg> DrainState<'cfg> {
let mut sender = FinishOnDrop {
messages: &messages,
id,
result: Err(format_err!("worker panicked")),
ok: false,
};
sender.result = job.run(&state);
let result = job.run(&state);
sender.ok = true;
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// If the `rmeta_required` wasn't consumed but it was set
// previously, then we either have:
Expand All @@ -854,25 +854,31 @@ impl<'cfg> DrainState<'cfg> {
// we'll just naturally abort the compilation operation but for 1
// we need to make sure that the metadata is flagged as produced so
// send a synthetic message here.
if state.rmeta_required.get() && sender.result.is_ok() {
if state.rmeta_required.get() && result.is_ok() {
messages.push(Message::Finish(id, Artifact::Metadata, Ok(())));
}

messages.push(Message::Finish(id, Artifact::All, result));

// Use a helper struct with a `Drop` implementation to guarantee
// that a `Finish` message is sent even if our job panics. We
// shouldn't panic unless there's a bug in Cargo, so we just need
// to make sure nothing hangs by accident.
struct FinishOnDrop<'a> {
messages: &'a Queue<Message>,
id: JobId,
result: CargoResult<()>,
ok: bool,
}

impl Drop for FinishOnDrop<'_> {
fn drop(&mut self) {
let msg = mem::replace(&mut self.result, Ok(()));
self.messages
.push(Message::Finish(self.id, Artifact::All, msg));
if !self.ok {
self.messages.push(Message::Finish(
self.id,
Artifact::All,
Err(format_err!("worker panicked")),
));
}
}
}
};
Expand Down