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I've started work on cef-rs again, and now that I've updated everything to the latest Rust nightly and library versions, I've discovered a regression since I last used Glutin mouse input 6 months ago. Currently, although mouse movement input works (though now it seems to be reporting mouse movement events when the mouse moves anywhere on the screen, not just on the window, resulting in sometimes negative mouse coordinates), mouse button input is broken. The only mouse click event I can get to show up is releasing the left mouse button, sometimes. This is simply from a for loop on display.poll_events(). Any ideas what might have broken this?
The text was updated successfully, but these errors were encountered:
Having said that, I now realise that it may in fact be the case that mouse button input never worked on Mac - the last time I used mouse button input was on Windows.
Mouse button input works ok on OSX 10.9.5. Could you try the "user_input" example and see if there is a difference between Glutin and SDL2 on your computer? https://github.com/pistondevelopers/piston-examples/
I've started work on cef-rs again, and now that I've updated everything to the latest Rust nightly and library versions, I've discovered a regression since I last used Glutin mouse input 6 months ago. Currently, although mouse movement input works (though now it seems to be reporting mouse movement events when the mouse moves anywhere on the screen, not just on the window, resulting in sometimes negative mouse coordinates), mouse button input is broken. The only mouse click event I can get to show up is releasing the left mouse button, sometimes. This is simply from a for loop on
display.poll_events()
. Any ideas what might have broken this?The text was updated successfully, but these errors were encountered: