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trace output when focusing/unfocusing #2730
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Which winit version have you tried? |
cc @madsmtm we had the same with alacritty btw for some users. |
I'm facing the same issue. When my system auto-hides the menu bar, this call stack appears. However, when I turn off the auto-hide menu bar option in system settings, the call stack disappears. I'm using macOS 13.2 M1. After further research, it appears that this issue is a known bug in the operating system. Here are some related links: |
Could someone bisect winit? Or at least try the commits touching |
If it's an OS problem, bisecting winit won't help. We just have to wait for Apple to fix it in a new OS version, If I understand correctly. |
It could be winit updating to objc2 causing issues along the line, we never had such issue with old winit in alacritty fro example and the users don't have traces of that. |
The issues linked in #2730 (comment) show that this was fixed in Ventura 13.3.1 (and have tested myself that the bug is not present in 13.5). |
On a machine with macos Ventura 13.2.1 (22D68), any application that uses winit produces a trace like this when focusing or unfocusing a window. I first noticed this in my Bevy game and the Bevy examples before confirming it also happens in the winit example in this repo.
It doesn't seem to affect the running program as far as I can tell, but is very noisy in the console and I can't figure out how to disable the output.
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