Matrix4::new_orthographic
doesn't let you make upside-down projections.
#365
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Matrix4::new_orthographic
doesn't let you make upside-down projections.
#365
Namely, if you want a projection where +y is down, you do something like...
Matrix4::new_orthographic(0, 1, 1, 0, 1, 0)
(left, right, top, bottom, near, far). But it panics when you try to do that, saying the top-left corner must be higher than the bottom-left corner.This isn't really a problem, but is an inconvenience.
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