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Init AquaHUD Flat (#6)
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* update vanilla textures + readme

Add About-Fork to readme, describing what makes this different from its parent

Make change to all vanilla textures

* Update README.md

* Remove borders from vanilla, continue other themes

In some places of aquahud, slots that have a preview item don't have an outline
I continue that theme with the player inventory

also huge change to beacon hud

* ok I see why generic54 looks like that in the editor

* update sceenshots and todos

* add inventory tabs

* add simplevoicechat

* Update README.md

* Update README.md

* Add EMI support

* Improve Create's look in EMI

* Improve Recipe Book

* Change readme to match upstream + add desc of what Flat is
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CodeF53 committed Aug 17, 2022
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7 changes: 6 additions & 1 deletion README.md
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# AquaHUD
# AquaHUD/Flat
A simplistic, modern UI resource pack designed to complement Sodium's UI.

AquaHUD Flat is AquaHUD but with:
* no grids
* no hard exterior outlines
* more seperation

## About
Upon installing sodium, I immediately found it rather annoying that it's user interface was completely different from the rest of Minecraft's. So, I took it upon myself to create a resource pack that attempts to complement Sodium's user interface in a way that makes every screen feel consistent and like it was meant to look that way. This has been in development for quite a while, so there may be some inconsistencies with some UIs, and also the various people who made Mincraft's user interface are all idiots who have no idea how to program or make texture maps.

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2 changes: 1 addition & 1 deletion pack.mcmeta
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{
"pack": {
"description": "AquaHUD; Saving your eyes since 2021!",
"pack_format": 6
"pack_format": 9
}
}

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