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Blocks v1.2.0

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@rvandoosselaer rvandoosselaer released this 03 Jan 11:24
· 235 commits to master since this release

Highlights of this release

  • Removed BlocksManager in favour of a new implementation ChunkManager
  • Using Minie as the default physics library instead of bullet
  • A new rounded cube shape

Complete release notes:

  • Extracted the cache implementation of the BlocksManager to a separate ChunkCache class
  • BlocksManager is renamed to ChunkManager and got some major refactoring
  • ChunkManager is now by default multithreaded
  • ChunkManager is able to trigger mesh updates on chunks when chunks are added or removed to the cache
  • Use Minie 1.2.0for33 in favour of bullet
  • Added a rounded cube shape
  • Updated grass texture
  • Updated collision shapes for a stair shape to a simpler wedge shape
  • Fixed a bug in the block and chunk location calculation methods. The block scale was not taken into account.
  • Fixed a NPE when a mesh doesn't have a tangent buffer
  • Added a listener that is triggered when a page is attached, detached and updated using the Pager