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Ir Proximity

Run with:

node eg/ir-proximity.js
var five = require("johnny-five");

five.Board().on("ready", function() {
  // Create a new `IR.Proximity` hardware instance.
  //
  // five.IR.Proximity();
  //
  // (Alias of:
  //   new five.IR({
  //    device: "GP2Y0D805Z0F",
  //    freq: 50
  //   });
  // )
  //

  var ir = new five.IR.Proximity();


  // IR.Proximity Event API

  // "motionstart"
  //
  // Fires when the proximal area is disrupted,
  // generally by some form of movement

  ir.on("motionstart", function() {

    console.log( "motionstart" );

  });

  // "motionend"
  //
  // Fires when the proximal area is has been cleared
  // of obstruction.

  ir.on("motionend", function() {

    console.log( "motionend" );

  });

  // "read"
  //
  // Fires continuously, every 66ms.
  //
  ir.on("read", function( err, timestamp ) {
    // console.log( "read" );
  });
});

Breadboard

Devices

Documentation

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Contributing

All contributions must adhere to the Idiomatic.js Style Guide, by maintaining the existing coding style. Add unit tests for any new or changed functionality. Lint and test your code using grunt.

Release History

(Nothing yet)

License

Copyright (c) 2012 Rick Waldron waldron.rick@gmail.com Licensed under the MIT license.