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Texture bug when used with Optifine #135

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SpartanSamuel opened this issue Dec 27, 2016 · 9 comments
Open

Texture bug when used with Optifine #135

SpartanSamuel opened this issue Dec 27, 2016 · 9 comments

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@SpartanSamuel
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http://imgur.com/Wcf0U0F

This occurs for Coal and Iron dense ores. I haven't found other ores yet and am not on creative.

MC: 1.10.2
Forge: 12.18.3.2185
DO: 1.11.alpha.1.0.0

@SpartanSamuel
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Update: Looks like it's specifically with the Sonic Ether's Unbelievable Shaders. I'll attempt to contact him about this as well.

@ghost
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ghost commented Mar 14, 2017

I have exactly this issue, and I do not use SEUS. I use SFLP, another shaders mod.

@Lost-Ninja
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I have the same issue and don't use any shaders at all.

@sp614x
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sp614x commented May 30, 2017

The Dense Ores mod may be using a custom vertex format, which is not compatible with shaders.
Only BLOCK and ITEM formats can be used with shaders.

@aelfwyne
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aelfwyne commented Jul 2, 2017

This bug is with ANY shaders. Including the "Internal" shaders with Optifine.

@winnetrie83
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I have the same issue, it has nothing to do with shaders (because i turned them off).
It is related to optifine!

@ghost
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ghost commented Nov 30, 2017

@rwtema Could you please reply? It’s been nearly a year without any input.

@sp614x
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sp614x commented Nov 30, 2017

The textures for the dense ores are dynamically generated from the base ores texture and the equivalent 'stone' texture.
This may be the problem.

@ghost
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ghost commented Nov 30, 2017

I wish the mod were OptiFine-compatible, though. I love this mod, but I can’t live without OptiFine and shaders.

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5 participants