This repository has been archived by the owner on Jan 20, 2023. It is now read-only.
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Dear Eric,
I have made an Objc version of the audio player, so it is easier to integrate with projects that are not suitable for Swift projects.
The way I use it is to do
git:
url: https://github.com/johanhenselmans/audioplayer.git
ref: objc
in the pubspec.yaml.
Oh, and I have commented
print("_platformCallHandler call ${call.method} ${call.arguments}")
from lib/audioplayer.dart, as it was filling up the logs with far too much data.
Please feel free to merge it, or document it in such a way that people can use it if they want an objc version.