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Releases: ryanslikesocool/NativeColorScheme

v2.1.3

09 Mar 06:55
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Added DynamicValue<T> object

v2.1.0

06 Mar 05:19
ea7d893
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C#

  • Removed ColorScheme.Unknown in favor of null ColorScheme?.
  • ColorSchemeUtil.CurrentColorScheme has been renamed to ColorSchemeUtil.Current.
  • ColorScheme.Current now returns ColorScheme?, where null indicates the old ColorScheme.Unknown.

Editor

  • The editor theme now changes almost immediately, instead of only after exiting play mode.
  • Added menu items to change the color scheme. These can be found under Window/Color Scheme.

v2.0.0

15 Oct 06:37
6fd822a
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  • Rename package
  • Correctly implemented the native side this time 🎉
  • Instead of returning a bool to indicate if dark mode is enabled, the property will return a ColorScheme to more closely match the native implementation.

v1.2.0

02 Sep 17:35
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  • Cleanup
  • Add Unity Package Manager support

v1.1 - Auto Editor Theme

02 Mar 02:34
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Added switching the editor skin to match the system theme. Currently only works when launching the editor or exiting Play mode. Requires either Unity Plus/Pro or editor version 2019.4 (LTS) or later

  • Dark Detector 1.1 All.unitypackage contains the editor script for auto editor theme switching and runtime functionality
  • Dark Detector 1.1 Runtime Only.unitypackage contains only runtime functionality

v1.0

01 Sep 14:39
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