Releases: ryanslikesocool/NativeColorScheme
Releases · ryanslikesocool/NativeColorScheme
v2.1.3
v2.1.0
C#
- Removed
ColorScheme.Unknown
in favor ofnull
ColorScheme?
. ColorSchemeUtil.CurrentColorScheme
has been renamed toColorSchemeUtil.Current
.ColorScheme.Current
now returnsColorScheme?
, wherenull
indicates the oldColorScheme.Unknown
.
Editor
- The editor theme now changes almost immediately, instead of only after exiting play mode.
- Added menu items to change the color scheme. These can be found under
Window/Color Scheme
.
v2.0.0
- Rename package
- Correctly implemented the native side this time 🎉
- Instead of returning a
bool
to indicate if dark mode is enabled, the property will return aColorScheme
to more closely match the native implementation.
v1.2.0
- Cleanup
- Add Unity Package Manager support
v1.1 - Auto Editor Theme
Added switching the editor skin to match the system theme. Currently only works when launching the editor or exiting Play mode. Requires either Unity Plus/Pro or editor version 2019.4 (LTS) or later
Dark Detector 1.1 All.unitypackage
contains the editor script for auto editor theme switching and runtime functionalityDark Detector 1.1 Runtime Only.unitypackage
contains only runtime functionality
v1.0
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