A simple engine that will spawn new Agent processes under a supervised tree for each game of "Island" a.k.a Battleship but without the lawsuit.
This application will be serving websockets via Channels through Phoenix as a mixed in module. Documentation to come.
If available in Hex, the package can be installed as:
- Add
island_engine
to your list of dependencies inmix.exs
:
```elixir
def deps do
[{:island_engine, "~> 0.1.0"}]
end
```
- Ensure
island_engine
is started before your application:
```elixir
def application do
[applications: [:island_engine]]
end
```