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A voxel space engine developed using the C and the DOS-Like graphics framework.

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Voxel Space Engine

This repository contains the source code for a voxel space engine developed using the C programming language and the DOS-Like graphics framework during a weekend study project. The goal of this project is to create a simple, yet functional, 3D voxel space engine that allows the user to explore and interact with a voxel-based environment while utilizing retro DOS-style graphics.

DOS-Like is a programming library/framework, designed to recreate the look, feel, and sound of old MS-DOS programs from the early 90s. Instead of running on actual DOS machines, DOS-Like is intended for modern platforms like Windows, Mac, and Linux, enabling developers to create programs with a nostalgic DOS feel.

Features

  • 3D voxel-based environment
  • Retro DOS-like graphics using the DOS-Like graphics framework
  • Basic camera controls and movement
  • Voxel manipulation and rendering
  • Procedural generation of terrain

Getting Started

Prerequisites

To build and run this project, you will need:

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A voxel space engine developed using the C and the DOS-Like graphics framework.

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