A Tabletop Generator Unlike Any Other
Eigengrau's Essential Establishment Generator, or EEEG for short, is a tabletop procedural generation tool for towns, npcs, and more. It creates paragraphs of text suitable to be read directly to the players during a game. No longer do you have to simply describe a generic, unnamed tavern as "small"- this is the sort of stuff that you can read out instead:
What It's For
- Generate thousands of unique towns for table play
- Create new plothooks for games
- Generate new NPCs to flesh out existing places
- Help new and veteran DMs come up with fresh ideas for their table
Go to https://eigengrausgenerator.com/ to see the most current live build of EEEG in action!
NOTE: The live build is often several weeks or months behind the current build here on GitHub. Compile the generator locally to see all the latest features and updates!
Join our Discord to talk about the project in real time
- Learn more about the project
- Ask questions and learn from other contributors
- Show off your work
Also consider joining the subreddit.
We love getting pull requests! You can find out more about contributing to the project here.
Once you've cloned the project, remember to
npm install to install the required dependencies.
npm test to run tests.
npm build to build the output files.
npm start to automatically rebuild on file changes.
If you don't want to code, that's okay! The Generator is built out of a novel's worth of words, and we're always in need of more descriptions. You can find writing tasks here.
You can also find easy work to do on the generator here.
To deploy the latest version, build the html file as
dist/index.html and run either
npm run deploy, or
- Twine - The front end framework
- Sugarcube 2 - A language for Twine
- TweeGo - Twine command line compiler
If you can't contribute pull requests consider supporting the Generator through Patreon
We hope that you find it useful!