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Zelda botw doesnt start[Bug] #6775

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Vincman0302 opened this issue May 5, 2024 · 1 comment
Closed

Zelda botw doesnt start[Bug] #6775

Vincman0302 opened this issue May 5, 2024 · 1 comment
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bug Something isn't working

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@Vincman0302
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Description of the issue

I want to start zelda breath of the wild and it loads to a black screen and ryujinx craches

Reproduction steps

Open the game on ryujinx

Log file

00:00:00.004 |I| Configuration LogValueChange: EnableFileLog set to: True
00:00:00.065 |I| Configuration LogValueChange: ResScale set to: 1
00:00:00.074 |I| Configuration LogValueChange: ResScaleCustom set to: 1
00:00:00.074 |I| Configuration LogValueChange: MaxAnisotropy set to: -1
00:00:00.075 |I| Configuration LogValueChange: AspectRatio set to: Fixed16x9
00:00:00.076 |I| Configuration LogValueChange: BackendThreading set to: On
00:00:00.077 |I| Configuration LogValueChange: GraphicsBackend set to: Vulkan
00:00:00.079 |I| Configuration LogValueChange: PreferredGpu set to: 0x10DE_0x1F82
00:00:00.080 |I| Configuration LogValueChange: AntiAliasing set to: None
00:00:00.081 |I| Configuration LogValueChange: ScalingFilter set to: Bilinear
00:00:00.081 |I| Configuration LogValueChange: ScalingFilterLevel set to: 80
00:00:00.082 |I| Configuration LogValueChange: EnableDockedMode set to: False
00:00:00.089 |I| Configuration LogValueChange: EnableVsync set to: True
00:00:00.089 |I| Configuration LogValueChange: EnableShaderCache set to: True
00:00:00.089 |I| Configuration LogValueChange: EnableTextureRecompression set to: True
00:00:00.089 |I| Configuration LogValueChange: EnableMacroHLE set to: True
00:00:00.089 |I| Configuration LogValueChange: EnableColorSpacePassthrough set to: False
00:00:00.089 |I| Configuration LogValueChange: EnablePtc set to: True
00:00:00.089 |I| Configuration LogValueChange: EnableInternetAccess set to: False
00:00:00.089 |I| Configuration LogValueChange: EnableFsIntegrityChecks set to: False
00:00:00.090 |I| Configuration LogValueChange: FsGlobalAccessLogMode set to: 0
00:00:00.091 |I| Configuration LogValueChange: AudioBackend set to: SDL2
00:00:00.091 |I| Configuration LogValueChange: AudioVolume set to: 0,5
00:00:00.092 |I| Configuration LogValueChange: MemoryManagerMode set to: HostMapped
00:00:00.092 |I| Configuration LogValueChange: ExpandRam set to: False
00:00:00.092 |I| Configuration LogValueChange: IgnoreMissingServices set to: True
00:00:00.092 |I| Configuration LogValueChange: UseHypervisor set to: True
00:00:00.095 |I| Configuration LogValueChange: MultiplayerMode set to: Disabled
00:00:00.100 |N| Application PrintSystemInfo: Ryujinx Version: 1.1.1297
00:00:00.105 |N| Application Print: Operating System: Microsoft Windows 10.0.22631 (X64)
00:00:00.105 |N| Application Print: CPU: AMD Ryzen 5 3600X 6-Core Processor ; 12 logical
00:00:00.107 |N| Application Print: RAM: Total 64 GiB ; Available 52.8 GiB
00:00:00.110 |N| Application PrintSystemInfo: Logs Enabled: Info, Warning, Error, Guest, Stub
00:00:00.111 |N| Application PrintSystemInfo: Launch Mode: UserProfile
00:01:17.596 |I| Application HandleFirmwareInstallation: Installing firmware 8.0.0
00:01:22.888 |I| Application HandleFirmwareInstallation: System version 8.0.0 successfully installed.
00:00:00.135 |I| Gpu : Backend Threading (On): True
00:00:06.717 |N| Application LoadGuestApplication: Using Firmware Version: 8.0.0
00:00:06.717 |I| Application LoadGuestApplication: Loading as NSP.
00:00:06.732 |I| ModLoader QueryContentsDir: Searching mods for Application 01007EF00011E000 in "C:\Users[redacted]\AppData\Roaming\Ryujinx\mods\contents"
00:00:06.733 |I| ModLoader QueryContentsDir: Searching mods for Application 01007EF00011E000 in "C:\Users[redacted]\AppData\Roaming\Ryujinx\sdcard\atmosphere\contents"
00:00:06.734 |I| Loader Load: Loading rtld...
00:00:06.740 |I| Loader PrintRoSectionInfo: rtld:
Module: nnrtld
00:00:06.740 |I| Loader Load: Loading main...
00:00:06.884 |I| Loader PrintRoSectionInfo: main:
Module: D:\home\Cafe\U-King\trunk\Game\App\Rom\NX64\Product\code\U-King.nss
SDK Libraries: SDK MW+Nintendo+NintendoWare_G3d-0_12_14-Release
SDK MW+Nintendo+NintendoWare_Vfx-0_12_13-Release
SDK MW+Nintendo+NintendoSDK_gfx-0_12_14-Release
SDK MW+Nintendo+NintendoWare_Font-0_12_14-Release
SDK MW+Nintendo+NintendoWare_Ui2d-0_12_14-Release
SDK MW+Nintendo+NintendoWare_Atk-0_12_14-Release
SDK MW+Havok+hcl_2014_1
SDK MW+Havok+hkp_2014_2
SDK MW+Havok+hkai_2014_2
SDK MW+Havok+hka_2014_2
00:00:06.884 |I| Loader Load: Loading subsdk0...
00:00:06.891 |I| Loader PrintRoSectionInfo: subsdk0:
Module: nvn
SDK Libraries: SDK MW+Nintendo+NintendoSDK_NVN-0_12_14-Release
00:00:06.891 |I| Loader Load: Loading subsdk1...
00:00:06.891 |I| Loader PrintRoSectionInfo: subsdk1:
Module: nnDisplay
00:00:06.891 |I| Loader Load: Loading subsdk2...
00:00:06.892 |I| Loader PrintRoSectionInfo: subsdk2:
Module: libcurl
SDK Libraries: SDK MW+Nintendo+NintendoSDK_libcurl-0_12_14-Release
00:00:06.892 |I| Loader Load: Loading subsdk3...
00:00:06.917 |I| Loader PrintRoSectionInfo: subsdk3:
Module: multimedia
SDK Libraries: SDK MW+Nintendo+NintendoSDK_movie-0_12_14-Release
00:00:06.917 |I| Loader Load: Loading sdk...
00:00:06.944 |I| Loader PrintRoSectionInfo: sdk:
Module: nnSdk
FS SDK Version: 0.17.14
SDK Libraries: SDK MW+Nintendo+NintendoSdk_nnSdk-0_12_14-Release
00:00:07.061 |I| Ptc Initialize: Initializing Profiled Persistent Translation Cache (enabled: True).
00:00:07.295 |I| Ptc Load: Loaded Translation Cache (size: 14959463 bytes, translated functions: 14345).
00:00:07.303 |I| Ptc Load: Loaded Profiling Info (size: 47028 bytes, profiled functions: 13933).
00:00:07.311 |I| Loader LoadNsos: Loading image 0 at 0x0000000008500000...
00:00:07.313 |I| Loader LoadNsos: Loading image 1 at 0x0000000008506000...
00:00:07.339 |I| Loader LoadNsos: Loading image 2 at 0x000000000a888000...
00:00:07.340 |I| Loader LoadNsos: Loading image 3 at 0x000000000aa7c000...
00:00:07.340 |I| Loader LoadNsos: Loading image 4 at 0x000000000aaa6000...
00:00:07.341 |I| Loader LoadNsos: Loading image 5 at 0x000000000aaeb000...
00:00:07.345 |I| Loader LoadNsos: Loading image 6 at 0x000000000b161000...
00:00:07.352 |I| ModLoader LoadCheats: Build ids found for application 01007EF00011E000:
DB4B66DBF275A8261E2D51375F20C47D9A729537000000000000000000000000
2094F152836683A3632C6153FD84AB8000000000000000000000000000000000
9F7E69A5C5E8AA0E61199AC33DD0D2D13717C190000000000000000000000000
FC3D9AAE8B6769E2D69961C005E239F536805F19000000000000000000000000
2BA5FCC00BA28CDDA26C792E934949CBB5CBC513000000000000000000000000
AA72F973A902C24747AF4522EE67EA9A7994C3FB000000000000000000000000
99D55FB2A2CE9E14BD5D56428EC0397BE46E48EB000000000000000000000000
00:00:07.356 |I| Application EnsureSaveData: Ensuring required savedata exists.
00:00:07.538 |I| Loader Start: Application Loaded: The Legend of Zelda: Breath of the Wild v1.0.0 [01007ef00011e000] [64-bit]
00:00:08.280 |I| GUI.WindowThread Hid Configure: Configured Controller ProController to Player1
00:00:08.292 |I| GUI.WindowThread Hid SetupNpad: Connected Controller ProController to Player1
00:00:08.699 |N| GUI.RenderThread Gpu PrintGpuInformation: NVIDIA NVIDIA GeForce GTX 1650 (Vulkan v1.3.277, Driver v552.22.0.0)
00:00:08.707 |I| GPU.MainThread Gpu LoadShaders: Loading 3 shaders from the cache...
00:00:08.767 |I| GPU.MainThread Gpu LoadShaders: Shader cache loaded.
00:00:11.872 |I| HLE.GuestThread.50 Ptc LoadTranslations: 13933 translated functions loaded
00:00:11.970 |S| HLE.OsThread.51 ServiceAm GetAppletResourceUserId: Stubbed. {appletResourceUserId: 1}
00:00:11.974 |S| HLE.OsThread.51 ServiceAm AcquireForegroundRights: Stubbed.
00:00:11.974 |S| HLE.OsThread.51 ServiceAm SetFocusHandlingMode: Stubbed. {unknownFlag1: False ; unknownFlag2: False ; unknownFlag3: True}
00:00:14.964 |G| HLE.OsThread.22 ServiceLm Log: Guest Log:
Log level: Info
Thread: MainThread
Filename: D:/home/Cafe/U-King/trunk/Game/Lib/sead/engine/library/modules/src/basis/nin/seadRawPrintNin.cpp
Line: 18
Function: PrintStringImpl
Message: 00000010

00:00:14.966 |S| HLE.OsThread.51 ServiceAm SetRestartMessageEnabled: Stubbed. {restartMessageEnabled: True}
00:00:14.966 |S| HLE.OsThread.51 ServiceAm SetOperationModeChangedNotification: Stubbed. {operationModeChangedNotification: True}
00:00:14.966 |S| HLE.OsThread.51 ServiceAm SetPerformanceModeChangedNotification: Stubbed. {performanceModeChangedNotification: True}
00:00:15.011 |I| HLE.OsThread.51 SurfaceFlinger CreateLayerFromId: Creating layer 1
00:00:15.029 |S| HLE.OsThread.8 ServiceNv InitializeEx: Stubbed.
00:00:15.054 |S| HLE.OsThread.8 ServiceNv GetActiveSlotMask: Stubbed.
00:00:15.100 |S| HLE.OsThread.8 ServiceNv SetNvMapFd: Stubbed.
00:00:15.100 |S| HLE.OsThread.8 ServiceNv AllocGpfifoEx2: Stubbed.
00:00:15.101 |S| HLE.OsThread.8 ServiceNv AllocObjCtx: Stubbed.
00:00:15.102 |S| HLE.OsThread.8 ServiceNv SetErrorNotifier: Stubbed.
00:00:15.102 |S| HLE.OsThread.8 ServiceNv SetUserData: Stubbed.
00:00:15.102 |S| HLE.OsThread.8 ServiceNv SetPriority: Stubbed.
00:00:15.104 |S| HLE.OsThread.8 ServiceNv ZcullBind: Stubbed.
00:00:15.126 |S| HLE.OsThread.7 ServiceHid ActivateDebugPad: Stubbed. {appletResourceUserId: 1}
00:00:15.127 |S| HLE.OsThread.7 ServiceHid ActiveNpadImpl: Stubbed. {appletResourceUserId: 1 ; revision: 0}
00:00:15.128 |I| GUI.WindowThread Hid SetupNpad: Disconnected Controller ProController from Player1
00:00:15.130 |W| GUI.WindowThread Hid Remap: No matching controllers found. Application requests 'ProController, Handheld, JoyconPair, JoyconLeft, JoyconRight' on 'Player1, Player2, Player3, Player4, Player5, Player6, Player7, Player8, Handheld'
00:00:15.130 |S| HLE.OsThread.7 ServiceHid SetSupportedNpadIdType: Stubbed. 9 Players: Player1,Player2,Player3,Player4,Player5,Player6,Player7,Player8,Handheld
00:00:15.130 |S| HLE.OsThread.7 ServiceHid SetSupportedNpadStyleSet: Stubbed. {pid: 127 ; appletResourceUserId: 1 ; type: ProController, Handheld, JoyconPair, JoyconLeft, JoyconRight}
00:00:15.131 |I| GUI.WindowThread Hid SetupNpad: Connected Controller ProController to Player1
00:00:15.256 |S| HLE.OsThread.7 ServiceHid StartSixAxisSensor: Stubbed. {appletResourceUserId: 1 ; sixAxisSensorHandle: 131075}
00:00:15.307 |S| HLE.OsThread.51 ServiceAcc InitializeApplicationInfo: Stubbed. {TitleId: 72197163296350208}
00:00:19.117 |I| HLE.OsThread.15 AudioRenderer AcquireSessionId: Registered new renderer (0)
00:00:19.119 |I| HLE.OsThread.15 AudioRenderer Initialize: Initializing with REV1
00:00:19.132 |I| AudioProcessor.Worker AudioRenderer Work: Starting audio processor
00:00:19.133 |I| AudioRendererManager.Worker AudioRenderer SendCommands: Starting audio renderer
00:00:19.153 |I| HLE.OsThread.15 AudioRenderer Start: Starting renderer id 0
00:00:19.205 |I| AudioProcessor.Worker Audio EnsureAudioStreamSetup: New audio stream setup with a target sample count of 240
00:00:19.363 |S| HLE.OsThread.7 ServiceHid SetSupportedNpadStyleSet: Stubbed. {pid: 127 ; appletResourceUserId: 1 ; type: ProController, Handheld, JoyconPair}
00:00:20.917 |S| HLE.OsThread.7 ServiceHid SetGyroscopeZeroDriftMode: Stubbed. {appletResourceUserId: 1 ; sixAxisSensorHandle: 131075 ; _gyroscopeZeroDriftMode: Tight}
00:00:24.033 |I| HLE.GuestThread.84 Cpu PrintGuestStackTrace: Guest stack trace:
Process: The Legend of Zelda: Breath of the Wild, PID: 127
0x000000000959512c main:0x108f12c
0x000000000958a0f0 main:0x10840f0
0x00000000095897fc main:0x10837fc
0x0000000009590a44 main:0x108aa44
0x0000000009589320 main:0x1083320
0x000000000955b8ec main:0x10558ec
0x0000000009559d24 main:0x1053d24
0x0000000009563e04 main:0x105de04
0x000000000968388c main:0x117d88c
0x000000000957fe90 main:0x1079e90
0x000000000957ef0c main:0x1078f0c
0x000000000957fd74 main:0x1079d74
0x000000000957e9d0 main:0x10789d0
0x0000000008f24338 main:0xa1e338
0x0000000008f238cc main:0xa1d8cc
0x000000000b1e93e0 sdk:0x883e0
0x000000000b1ec334 sdk:0x8b334
0x0000000000000000

00:00:24.036 |I| HLE.GuestThread.84 Cpu PrintGuestRegisterPrintout: Guest CPU registers:
X[00]: 0x0000000000000000
X[01]: 0x0000000243b7b8a8
X[02]: 0x0000000000000000
X[03]: 0x0000000243b7b840
X[04]: 0x0000000000009530
X[05]: 0x0000000000000001
X[06]: 0x0000000000000000
X[07]: 0x0000000000000000
X[08]: 0x00000000fffffeff
X[09]: 0x000000000000a13f
X[10]: 0x0000000000000000
X[11]: 0x0000000000000018
X[12]: 0x0000000000000000
X[13]: 0x0000000000009530
X[14]: 0x0000000000000000
X[15]: 0x0000000000000000
X[16]: 0x000000000a7696d8
X[17]: 0x000000000b19da00 (sdk:0x3ca00) => nn::util::BinaryFileHeader::IsEndianReverse() const
X[18]: 0x0000000000000000
X[19]: 0x0000000242089308
X[20]: 0x000000024208a000
X[21]: 0x00000002420891c0
X[22]: 0x000000024208a000
X[23]: 0x0000000243b7b840
X[24]: 0x0000000242089350
X[25]: 0x0000000000000000
X[26]: 0x000000000a570a48
X[27]: 0x0000000000000000
X[28]: 0x0000000000000020
FP: 0x000000007650e0c0 (SP:-0x08a0)
LR: 0x0000000009585df8 (main:0x107fdf8) =>
SP: 0x000000007650d820 (SP)
PC: 0x0000000008f3e204 (main:0xa38204) =>

00:00:24.037 |E| HLE.GuestThread.84 Cpu InvalidAccessHandler: Invalid memory access at virtual address 0x0000000000000000.
00:00:24.074 |E| HLE.GuestThread.84 Application : Unhandled exception caught: Ryujinx.Memory.InvalidMemoryRegionException: Attempted to access an invalid memory region.
at Ryujinx.Memory.Tracking.MemoryTracking.VirtualMemoryEvent(UInt64 address, UInt64 size, Boolean write, Boolean precise, Nullable1 exemptId, Boolean guest) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Memory\Tracking\MemoryTracking.cs:line 349 at Ryujinx.Memory.Tracking.MemoryTracking.VirtualMemoryEvent(UInt64 address, UInt64 size, Boolean write) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Memory\Tracking\MemoryTracking.cs:line 275 at Ryujinx.Cpu.MemoryEhMeilleure.VirtualMemoryEvent(UInt64 address, UInt64 size, Boolean write) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Cpu\MemoryEhMeilleure.cs:line 65 at ARMeilleure.Translation.Translator.Execute(ExecutionContext context, UInt64 address) in D:\a\Ryujinx\Ryujinx\src\ARMeilleure\Translation\Translator.cs:line 145 at Ryujinx.Cpu.Jit.JitCpuContext.Execute(IExecutionContext context, UInt64 address) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Cpu\Jit\JitCpuContext.cs:line 40 at Ryujinx.HLE.HOS.ArmProcessContext1.Execute(IExecutionContext context, UInt64 codeAddress) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.HLE\HOS\ArmProcessContext.cs:line 62
at Ryujinx.HLE.HOS.Kernel.Threading.KThread.ThreadStart() in D:\a\Ryujinx\Ryujinx\src\Ryujinx.HLE\HOS\Kernel\Threading\KThread.cs:line 1264
Unhandled exception. Ryujinx.Memory.InvalidMemoryRegionException: Attempted to access an invalid memory region.
at Ryujinx.Memory.Tracking.MemoryTracking.VirtualMemoryEvent(UInt64 address, UInt64 size, Boolean write, Boolean precise, Nullable1 exemptId, Boolean guest) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Memory\Tracking\MemoryTracking.cs:line 349 at Ryujinx.Memory.Tracking.MemoryTracking.VirtualMemoryEvent(UInt64 address, UInt64 size, Boolean write) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Memory\Tracking\MemoryTracking.cs:line 275 at Ryujinx.Cpu.MemoryEhMeilleure.VirtualMemoryEvent(UInt64 address, UInt64 size, Boolean write) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Cpu\MemoryEhMeilleure.cs:line 65 at ARMeilleure.Translation.Translator.Execute(ExecutionContext context, UInt64 address) in D:\a\Ryujinx\Ryujinx\src\ARMeilleure\Translation\Translator.cs:line 145 at Ryujinx.Cpu.Jit.JitCpuContext.Execute(IExecutionContext context, UInt64 address) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.Cpu\Jit\JitCpuContext.cs:line 40 at Ryujinx.HLE.HOS.ArmProcessContext1.Execute(IExecutionContext context, UInt64 codeAddress) in D:\a\Ryujinx\Ryujinx\src\Ryujinx.HLE\HOS\ArmProcessContext.cs:line 62
at Ryujinx.HLE.HOS.Kernel.Threading.KThread.ThreadStart() in D:\a\Ryujinx\Ryujinx\src\Ryujinx.HLE\HOS\Kernel\Threading\KThread.cs:line 1264

OS

windows 11

Ryujinx version

1.1.1297

Game version

1.6.0

CPU

Amd Ryzen 5 3600X 6 Core prozessor

GPU

Nvidia GeForce GTX 1060

RAM

64GB

List of applied mods

none

Additional context?

No response

@Vincman0302 Vincman0302 added the bug Something isn't working label May 5, 2024
@MutantAura
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Collaborator

Please use discord for general support https://discord.gg/ryujinx

@MutantAura MutantAura closed this as not planned Won't fix, can't repro, duplicate, stale May 5, 2024
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