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Godot 3.5

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@rzuf79 rzuf79 released this 16 Sep 09:14
· 2 commits to master since this release
b14abce

iOS plugins updated to work with Godot 3.5. The main difference is emit_signal and call_deferred methods signatures changes because of which all existing plugins stopped working.

Instructions
Unpack in root directory of your Godot project.
Add contents of the /scripts/ folder to your autoloads.

Plugins included

  • FacebookSDK v13.1.0
  • ATT
  • Firebase Analytics.

All originally taken from DrMoriarty's github