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README.md

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Introduction

A simple Game Engine introducing basic 3d graphic features.

ScreenShot

Getting Started

  1. Installation process: Windows store application projects.

  2. Software dependencies:

Dependent on Windows APIs
Dependent on Dirext3D, DXGI, DirectXMath, Direct2D and DirectWrite APIs
Dependent on Lua and Sol script language APIs
  1. Latest releases: The source code is released.

  2. API references: Windows and DirectX APIs.

Build and Test

If you are a beginner, use Visual Studio or know what you are doing before doing anything.

Compile using CMake.

Cmake: cmake --build build-path

Contribute

I appreciate any contribution from anyone, who sees that the project deserves his precious time.

References

Raster Tek
Microsoft Docs
bell0bytes
cplusplus.com
cppreference.com
DirectX C++/WinRT project templates

Copyright

Refer to license file provided within SOFTWARE itself.