A simple Game Engine introducing basic 3d graphic features.
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Installation process: Windows store application projects.
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Software dependencies:
Dependent on Windows APIs |
Dependent on Dirext3D, DXGI, DirectXMath, Direct2D and DirectWrite APIs |
Dependent on Lua and Sol script language APIs |
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Latest releases: The source code is released.
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API references: Windows and DirectX APIs.
If you are a beginner, use Visual Studio or know what you are doing before doing anything.
Compile using CMake.
Cmake: | cmake --build build-path |
I appreciate any contribution from anyone, who sees that the project deserves his precious time.
Raster Tek |
Microsoft Docs |
bell0bytes |
cplusplus.com |
cppreference.com |
DirectX C++/WinRT project templates |
Refer to license file provided within SOFTWARE itself.