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Releases: sabre230/DinoLauncher

DinoLauncher v0.3.1 - Scarab Squashing

28 Oct 03:15
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Pre-release
  • Adopted proper semantics versioning
  • Fixed some weird status message issues
  • Added checks for operating system regarding xdelta3 usage
  • Lots of file structure cleanup
  • Fixed some word wrap issues in the main body text
  • Fixed an issue where the game would need to be deleted before patching would work
  • Stealth update to fix the version number :D

DinoLauncher v0.02a - Launch in Quotes

25 Oct 17:15
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  • Fixed an issue where having spaces in paths would break xdelta patch
  • Lots changes to the overall file structure
  • Xdelta is now included by default and no longer requires extraction from embedded resources
  • Minor change to the button layout to promote choosing your base rom before checking for updates

DinoLauncher v0.01b - Prepare to Launch

20 Oct 18:59
9955dad
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There is now a "LAUNCH" button that will appear if DinoLauncher detects a rom that's been patched.

  • Added lots of little checks to make certain buttons visible/invisible when appropriate
  • Added launching functionality to the launcher
  • Fixed incorrect version number being shown
  • Replaced previously broken 1.01b build

DinoLauncher v0.01a - Initial Release

18 Oct 23:23
96ae485
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The very first public release of DinoLauncher!

At this time, DinoLauncher can download updates from two separate branches (Stable and Nightly), swap branches at will, enable HQ player models, and apply the most recent patch to your local copy of DinoPlanet.

Known issues:

  • Stability
  • Generally ugly
  • Only works on Windows
  • Progress bar doesn't show real progress
  • Default value for the dropdown doesn't always work
  • Kind of boring right now
  • No way of actually launching the game at this time