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debugNeedsPaint is not true #35
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This error shows when I set offstage (Off screen), sometimes it works, sometimes not. |
@ImTung If you are rendering widget offscreen the you can make use of |
see here bro, the render tree haven't completed, not about offscreen. in old device or simulation, will happen frequency. let't do ensure the render complete 1、warp with WidgetsBinding.instance.addPostFrameCallback
2、 |
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Hello, just implemented this package, when I call:
I got this error:
Please help. Thank you.
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